In NekoNTR, the player and his girlfriend, Vanilla, are separated by work. Given the strains of time and distance, can they maintain the purity of their relationship? The game features a brand-new gameplay, combining interactive features with a linear narrative. Players can interact with Vanilla at any time, and as the plot progresses, they can instruct her to perform more hidden actions, triggering more erotic scenes to fully satisfy their gaming needs.
Realistic Struggles: Any player can easily find a long-distance relationship. Of course, this is an extremely challenging form of love that you are forced to navigate with the utmost care.
Dual Perspectives: The game creates many different roles for each player when transforming into two people in love. This is the first turning point for players because of each person’s different perspectives.
Emotional Tension: All events in the game often come from each person’s real-life experiences. With worries and delayed messages, the main character’s spirit is your true feelings.
Phone-Style Format: The story experience is wrapped up in an interface similar to messaging applications. From there, you often have a real feeling because you transform into one of two people in an uncertain relationship.
Linear Narrative: Different mechanics often focus the player’s attention on a single point. At the same time, they will feel interested in the events that are continuously unlocked over time.
Mature Themes: Your every perception usually comes from two different perspectives and makes you contemplate many events. In particular, every event that happens will usually not go through any filter to benefit the character.
Real-Life Challenges: Players often encounter the theme of long-distance romance—a notoriously demanding form of love that requires delicate handling and emotional resilience.
Shifting Perspectives: The game places players in dual roles, letting them embody both sides of a romantic relationship. This shift provides critical insight, as both viewpoints are shaped by different emotional experiences.
Emotional Realism: Most in-game events are inspired by real-life emotional struggles. Whether it’s anxiety or delayed replies, the protagonist’s inner world is essentially a reflection of your own emotions.
Chat Interface Presentation: The narrative unfolds through a user interface resembling a modern messaging app. This design choice enhances immersion, making you feel as though you’re genuinely part of a fragile relationship.
Focused Progression: The game uses straightforward mechanics that guide players’ focus to the core narrative. As new events unfold steadily, it builds anticipation and emotional investment.
Thought-Provoking Content: Every scenario challenges your emotions by offering unfiltered experiences from both individuals involved. The story doesn’t sugarcoat outcomes—it reflects the raw truth of emotional conflict.
Stalk the Margins: Zoom into background elements during static scenes; a new skincare product on her shelf may foreshadow an unseen admirer’s influence.
Embrace Save File Corruption: Let the game’s intentionally unstable saves (reflecting relationship fragility) create organic, irreversible consequences between sessions.
Decode the Chat Ghosting: Track timezone differences against message timestamps; "3AM replies" might align with another character’s online activity patterns.
AI CGs??? NTR?? phone game??? Veeery unique stuff here I know I know
Despite the memes – I’ve tried to do something a little different (for better or worse) by making a longer, more story-focused game (currently at 20,000 words if my dodgy in-game word count tracker is to be believed) with 1 route rather than the usual multiple ending short routes that NTR phone games usually have.
But anyway this is a pretty niche game that I’m sure isn’t for a lot of people’s tastes, but hopefully a few people like it ^^
It's gonna be tough to compete with all of the AI NTR phone games out there, especially the most established ones. But I hope you really lean more towards the NTS side. True NTS games (as in, both parties agreeing to sharing instead of the MC being manipulated to let her cheat) are few and far between. Either way, I wish you good luck, dev.
A shame there's no virgin tag, there's some traction to a relationship that has lewdness but hasn't gone all the way and is stuck long-distance with mounting pent up lust and no physical options besides cheating.Also funny to have a cuckold relationship, one of the more controversial kinks, with a girl named Vanilla.
Story and picture's 10/10. But on Android version overlay doesn't hide after choosing chat or saves, and everything looks glitchy, after some time in game something happens and picture's starts disappearing and replacing for code and after that game crashes like it have leak of memory or something.
Yeah I added those options months ago as like.. fetish flag toggles? I've always thought they were just kind of out of place but just left them there because they do enable some extra flavor text - or at least the first option does.Haven't done anything with the virgin option yet and nor was I thinking too hard about it (hence why the dildos don't deflower her despite being bigger or w/e). My thought was that the option would just eventually unlock an additional CG somewhere down the road when the game gets to that point.. at this point I'll probably just leave it as is and go with my original plan but I do agree it could've been done better.That whole spiel with Vanilla's friends putting a wedge between their relationship early on was just kind of to show the influence of them on her; they're slightly older, clearly well off - she looks up to and listens to them even though maybe she shouldn't. Again, probably could've been done better but I've never written a story this long with trying to gradually develop everything over a long period of time (and a lot of the game was written under the influence of many beverages) so looking back I think there is a lot to criticize.
You’ve been in love with Vanilla for a long time, but she’s been sent to a different city by circumstances, and you’re not sure what to do. Is it possible for your relationship to endure a growing number of delayed texts and growing anxieties? This linear, phone-style graphic novel allows you to experience both points of view of a long-distance separated relationship. NTR leans more toward Netorase and cannot be prevented. Every character is at least eighteen.Fundamentally, “NekoNTR” tells the touching story of two people who are trying to maintain their relationship in spite of their physical separation.
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