In Horny Nights - A Ton Pixels, players will follow Dawn's perspective as she fulfills her desires. Players can interact with her at any time, unlocking countless exciting erotic scenes. The game features a pixel-art aesthetic, yet the graphics remain refined. Players can enjoy meticulously crafted erotic animations and experience a thrilling adult experience. The game will be continuously updated with more engaging storylines to bring even more fun to players.
The gameplay in Horny Nights APK Mobile Game is rooted in exploration, dialogue, and light puzzle solving. Instead of battles or fast paced sequences, players are encouraged to slow down and absorb the world around them. Walk through moonlit forests, explore abandoned chapels, read old letters, and uncover the truths hiding beneath the surface.
Puzzles are seamlessly woven into the narrative. Whether it’s unlocking a forgotten room or arranging symbols in the correct sequence, they never feel out of place. These puzzles help immerse players in the story, making each discovery feel earned.
The controls are intuitive and simple, making the game accessible for players of all skill levels. Whether you're playing on Android or using Horny Nights APK for PC, the experience is smooth and immersive.
Luna – The mysterious and confident witch-like figure who holds secrets about the city’s magical underbelly.
Mika – A bubbly college student with hidden emotional depth and a strong need for validation.
Sophie – A mature businesswoman with a cold exterior and a passionate side that unfolds through trust.
Aiko – A mischievous tech genius who introduces playful and kinky twists to romantic development.
Each character offers a different type of emotional connection and erotic tension. Some relationships are built on trust and emotional bonding, while others are fueled by raw attraction or forbidden desires. This emotional layering makes character progression feel more natural and less transactional.
Emotional Branching Story: Hrony Nights opens with the protagonist waking up on the edge of a forest, with no memory of who he is or why he is there. As you enter the nearby village, you begin to interact with local characters – each of whom seems to know you but is reluctant to reveal the whole truth. From here, fragments of memories intertwine, dialogue choices lead you in different directions of the story.The game uses a deep branching system, allowing each choice the player makes to directly affect the progression of the plot and the fate of the characters involved. The endings can be very different: from freeing souls, saving the entire village, or leading to destruction – all depending on how you act in each situation.
Light interactive gameplay: Unlike action games, Hrony Nights focuses entirely on exploration, interaction, and light puzzles. Players will control the character to move through locations in the village, discover items, read handwritten letters, diaries or chat with villagers to piece together clues about the past.Some puzzles in the game require logical reasoning such as unlocking organs, finding hidden symbols or choosing the correct order of events. Although not too difficult, they add depth to the gameplay, making you feel like you are really a part of the story.
Character interaction and relationship building: One of the biggest strengths of Hrony Nights is the system of sub-characters that are subtly built. Each person has their own story, their own secret and some connection to you - whether it is love, hate or inner conflict. Interacting, helping or betraying these characters all lead to different developments.In addition, the intimacy level also unlocks side conversations, hidden quests and even exclusive endings for each character. This is the factor that motivates players to play again and again to explore all possible story branches.
Artistic graphics and fantasy atmosphere: Hrony Nights uses a hand-drawn 2D graphic style, with a warm, gothic and ghostly color palette. The game's scenes - from deep forests, ancient houses to abandoned churches - are all designed in great detail, creating a dark but charming atmosphere.In particular, the lighting effects - especially moonlight, candles and fog - are skillfully handled, creating depth for the space and increasing the sense of mystery.
WIP of the the club "The Wet Sock" where Dawn will meet Clara! (Her bestfriend)
I really like how the dress turned out for the club
This is Clara! I still have to make her idle animation tho
I just want to say that Chapter 3 will be shorter than Chapter 2 because I'm planning on releasing updates more frequently, like once a month, work permitting of course...
I don't have an ETA at the moment, I'll keep you posted!
Great game!You are very talented. Keep up the amazing work!If you ever need someone to copy edit any of your English for the game, I'd be happy to volunteer. (Not that your English is bad, it's quite good.)
I do copy editing & writing irl so I'd be very happy to help support you.Either way, love what you're doing!
in the future will there be added a neighbor futanari ?and will be added the mechanics of the inventory in which you can take to perform any task or just things to use soih desires like cucumber, condoms with a chance to break, or pills of different types. In addition, you can develop to akzhu already existing nps some tasks or backstories or you can instead add a list of each character with a description.
whait a damn minute! did u just made a game using ``Electron``? What...Edit: Ohhh, I see now, ``GDevelop`` never heard of it, first time.It uses Electron as a runtime-engine on desktop and cordova on phones. pretty solid GameEngine, reminded me of BlockBench a 3D editor for Minecraft models made in Electron.Loved the game thought, pretty fun. just some gotchas:
make the `Left` mouse click event also trigger advancing in conversation like most games from this genre.
revert the old behavior of `Space/E` they should not do the same: when clicking on `Space/E` to advance in conversation if u accidentally re-click on more time at the end u re-interact with the scene/object which is a pain.
make a skip button usually its `Ctrl` to bypass unimportant conversations.
there is a huge performance drop when entering the landlord appartement don't know why but its there, maybe take a look?
Why V0.2 not playable on browser, did u use some sort of non-compatible API?
Horny Nights – A Ton Pixels is an intimate, interactive game that follows Dawn's journey as she faces unmet desires in her relationship. Explore her evolving story and experience dynamic animations while navigating her pursuit of self-fulfillment. Created by a solo developer, this game is still in its early stages, with future updates planned.
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