In Dark Magician Kagura, players become a newly graduated dark magician. After accepting their first mission, they journey to a nearby town, encountering its inhabitants and engaging in fierce battles against various monsters. They earn numerous in-game rewards and reputation, while also developing deep connections with the townspeople and gradually unlocking corresponding H-scene animations. Players can also customize Kagura's outfits to suit their preferences, interacting intimately with the townspeople for an intense and thrilling experience.
Guild Betrayal System: Your choices during missions (spare a rival, loot forbidden relics) alter the Dark Mages’ trust, unlocking assassination attempts or secret alliances that reshape available quests.
Possession Gambits: Let the ancient entity temporarily control Kagura for immense power boosts, but each surrender permanently locks certain story paths due to her eroding humanity.
Corruption-Aware AI: Enemy tactics adapt to Kagura’s spell preferences; over-relying on fire magic? Expect frost-resistant assassins hired by the guild.
Dynamic Grimoire: Collected spells auto-annotate with Kagura’s commentary (e.g., "This incantation killed my mentor—use it wisely."), offering tactical hints and lore-driven upgrades.
Procedural Hauntings: Each playthrough randomizes cursed zones (possessed forests, collapsing pocket dimensions) with unique environmental hazards tied to Kagura’s evolving corruption level. Procedural Hauntings: Each playthrough randomizes cursed zones (possessed forests, collapsing pocket dimensions) with unique environmental hazards tied to Kagura’s evolving corruption level.
Unleashing Ancient Forces: During what should have been a routine cleansing, Kagura inadvertently stirs an age-old entity from its slumber. This being, intricately linked to the most guarded secrets of her magical guild, thrusts her into a perilous situation. Suddenly, the young mage finds herself pursued by her own brethren, who seek to silence her for the forbidden knowledge she now possesses.
A Treacherous Path of Power: As Kagura navigates this treacherous new reality, she must rapidly harness her unstable magical abilities. Her journey is fraught with dangers, from evading the clutches of renegade wizards to outsmarting sentient spell books that seek to manipulate her. All the while, the awakened entity’s seductive whispers echo in her mind, offering tantalizing promises of divine power or complete annihilation.
The Price of Magic: With each incantation Kagura weaves, she teeters on the brink of spiritual corruption. The dark arts she wields threaten to consume her very essence, yet she cannot relent. Her survival hinges on her ability to push the boundaries of magical knowledge, compelling her to redefine the very nature of darkness and its arcane rules.
A Quest for Survival and Mastery: As Kagura delves deeper into the world of forbidden magic, she must confront not only external threats but also the darkness growing within her. Her journey becomes a race against time, where each decision could lead to her ascension as a powerful mage or her downfall into the abyss of corruption. In this high-stakes magical adventure, Kagura’s resolve will be tested as she strives to master her newfound powers and uncover the truth.
Changed the position of some portraits to avoid overlapping with dialogue
Darkened some UI elements to make colored text a bit easier to read
Fixed Isao’s Shadow Bolt being treated as a passive spell
Improved the save compatibility system to make the spell re-learning script target all characters
Fixed Kagura’s portrait going out of sync in some H scenes (going to bed turns it back to normal)
Fixed collisions for Dry Roots
All overworld enemies (except slimes and everyone in the Bandit Lair) now have a generic sprite to avoid confusion
Fixed the Tease seduction ability not working properly on Ogres
Re-enabled the Gallery NPC that displays seduction abilities
Alright I've played this game for a bit now and here's some things I noticed that could use some work:1. The first dungeon with the bandits could use a bit of tuning in my opinion. The enemies hit just a bit too hard and you have a severe lack of resources to deal with the appropriately. The potions found are nice but I feel they should heal just a bit more HP. Also the complete LACK of any MP restoratives is a bit silly when we're playing a mage character whose damage comes primarily from magic spells and not her physical attacks. Yeah we have that rest spot, but I feel that shouldn't be the end all solution when we're getting into battles where having those MP potions on hand would be useful. Also the grinding felt a bit much. Yeah you get levels relatively fast, but I felt it was kind of silly that I had to grind to from level 3 all the way up to 12 and even then I ran out of MP to kill the dual boss at the end.2. If you take the bandit forest quest you can only go so far before the game locks up with Kagura being unable to move. So for anyone reading this try to stick to one or two screens since the enemies respawn. The same happens for the herb collecting quest too, so again be careful of going too far.Since the game is in early state, I don't think I can add much else that could be looked at for the moment. As a side note where are those character models from? They look to be FFXIV although modified.
Something I see is missing like air, a detailed, long and well described sex scenes.All this combat, this non-sense story must be dignified by good quality sex scenes, not random picture with some oil pipeline sound in background.Spend time for the sex scenes, because that is why this game is hosted on this website.. combat and other shit are not really the core business here.
I really like this game so far. Something a lot of other RPGM porn games tend to do is make all/most of the sex scenes be with non human enemies, and while that is fine, its rare you ever get to see games with lots of human battlefuck content like this one has. The FFXIV inspired models look really nice, and I feel you could do a lot with them. With that being said, I have a few complaints.The boss of the first dungeon is a little bit overtuned. The Bandit leader duo are very difficult to beat without grinding, and while that's not much of a problem the enemies in the woods are very weak in comparison to them. This means that it becomes hard to get the bandit forest rape scene without going out of your way to lose the battles on purpose. If you want to keep the bandit boss the same, I would reccomend increasing the damage the forest bandit enemies deal by almost triple. You have two party members at that point and difficulty should adjust accordingly. Secondly, I think that Kagura should learn a heal spell at some point. Maybe it's just my hoarder brain, but using items instead of spells to heal just feels wrong, especially when said items are limited in supply in the current version.Lastly, I think there should be some kind of effect if the party members cum in battle. Right now the only thing that happens is a small animation but I think it should effect gameplay in some way. I'll leave how up to you though.
Dark Magician Kagura is a project for adults. The game is designed as a classic, old-school role-playing game and features a wealth of explicit content. Therefore, it will also appeal to fans of fan fiction offering alternative continuations of the adventures of heroes from the original universes. The main character successfully achieves her previously desired results, earns a long-awaited status, and with it, her first full-fledged, independent mission. Seemingly simple at first, it quickly escalates beyond what is reasonable and understandable, forcing the girl to approach its implementation from a different angle.
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This family-friendly game contains no inappropriate language, offering instead a rich vocabulary and diverse themes that encourage player interaction. Perfect for sparking laughter and fun, it's an excellent choice for strengthening social connections. Whether for family game nights, birthday parties, or corporate team-building events, this game delivers engaging entertainment for all.
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