Dissonance is a story-based role-playing game. Players will assume the role of Toru Hirai, embarking on his own adventure after a long coma. They'll encounter a diverse cast of beautiful women, exploring this vast game world together. They'll delve into the secrets of Rainy Day, forge strong bonds with the women, and unlock thrilling adult scenes for an unparalleled thrill. The game will be continuously updated with more exciting erotic stories and new characters, so players can look forward to the next update.
A Town That Hides Its Secrets: Ametohi’s idyllic facade masks eerie contradictions. Strange occurrences, like time loops and phantom echoes, hint at a deeper connection between Toru’s subconscious and the town’s history.
Guilt, Redemption, and Forgiveness: Toru’s actions before his coma ripple through the story. Your choices will determine whether he redeems himself, confronts his mistakes, or succumbs to despair, affecting relationships and the world’s fate.
No Rush, No Dead Ends: Unlike fast-paced games, Dissonance encourages leisurely exploration. Wander Ametohi’s charming streets, revisit meaningful locations, and engage in casual conversations that subtly advance the plot.
Hidden Details Everywhere: Clues to the mystery lie in environmental storytelling—like a faded photograph, a cryptic letter, or a recurring dream symbol. Curiosity is rewarded with emotional payoffs and plot twists.
Non-Linear Character Development: Relationships evolve organically over time. Build trust with townsfolk through shared hobbies, inside jokes, or quiet moments of vulnerability—each interaction deepening your bond and revealing new facets of their stories.
Intriguing Storyline: It offers a captivating storyline that keeps players engaged from start to finish. The game follows the protagonist, Toru Hirai, as he navigates his life after a long sleep. The mystery behind Toru's slumber and the challenges he faces in readjusting to his surroundings create a compelling narrative that will leave players wanting more.
Interactive Character Development: As players progress through the game, they have the opportunity to interact with and build relationships with various characters. These interactions help deepen the connections between the protagonist and other individuals in the game. The evolving relationships and personal growth of the characters add depth and emotional investment to the gameplay experience.
Immersive City Exploration: The game provides an open-world setting for players to explore. Within the [insert city name here], players have the freedom to roam and discover different locations at their own pace. Whether it's strolling through bustling streets or unraveling secrets in hidden corners, the game offers a sense of discovery and adventure that keeps players hooked.
Time Management: Dissonance incorporates a unique time management element. Players are not restricted by specific time limits or schedules, allowing them to explore the game world at their own leisure. This freedom to choose where to go and when to do so adds a sense of relaxation, allowing players to fully immerse themselves in the game's rich environment.
Yo-yo-hey!
Dissonance 0.13 is out now for everyone!
This update features:
9 Main Events
1 Eri Event
1 Kaya Event
2 Kyoko Events
1 Nao Events
2 Sayuri Events
1 Ume Event
1 Yoshie Event
0.12 Part 2 was joined with 0.13, making the latter the current release.
I hope you all enjoy this update and look forward to more coming soon!
Feel free to join the Discord in the meantime for more frequent updates on progress and previews and consider supporting the game through SubscribeStar for early access and other perks!
Until next time, take care!
Take my review with a pinch of salt, because I just finished and feel like I can only sing praises of the game. I don't want to overextend the Review. Let me start: (No spoilers)- The Girls are adorable and each of them has a really defined and interesting personality. Some even have a really "realistic" response through the story about them opening up or drawing a line emotionally with the MC. Each has their own life outside what we see, and it really shows, both in their interactions and attitudes. Can't say that I dislike anyone, nor would I like it if someone ends up excluded (history wise).(Of course, I also have my favorites).- The MC "Toru Hirai" (or whatever you want to name him) starts with not much of a personality, but that's because of amnesia. It's fun to see him "grow" or at least develop as he interacts with others and battles with his past and head, eventually evolving mentally and personality in a way that I didn't expect. He has a lot of introspection throughout the game, and that's one of the things I Love the most.- The Story is superb. From the very beginning, it only gets better and better. It "clicked" for me really soon and I really enjoyed it throughout. Sometimes the story gets you with a sense of unease, some other times it gets quite fun seeing some banter with the characters or seeing some references here and there. Sometimes it really makes you think and/or makes you remember things said or done before. But the thing that never loses is the mystery and a sense of dread that sticks to you.I will add here that the grammar and writing style are good and also feel good. (Way better than... almost all other novels I've read).- The ambient and music are surprisingly good, way better than expected. On VN it really shows when having the right ambient / music so in this case it's really a Plus. (I found myself listening to the game music from its files while working or doing my things).The only thing I feel capable of criticizing:- The sexual scenes, while they're good storywise and good emotionally with the characters involved, the execution is a bit lacking. While that's okay for me, as enjoying the sex scenes is not my main focus here, I understand if some people are not happy with it.To explain further, there are too few images/frames depicting changes, the scenes feel short and there is too little conversation/thoughts while mid-act.
I think I've gone on record many-a-times in various reviews on this site about how I simply don't understand the appeal of games that attempt to blend horror with sexual themes, and I think I can confidently say that I just think I hadn't played a good one yet. How much of that is due to the game's glacial pacing (which is in no way a bad thing, mind you) and it taking it's time to tell a compelling story beyond both the surface level horror and ero themes, or how much of it is due to having a genuinely compelling protagonist, main cast, side cast, and world in general, is up for you to decide.What I can say for certain is that there's almost nothing I could complain about that wouldn't be a superficial nitpick, such as the dev often using similar writing styles for each character, so much so that it can often be hard to differentiate very specific personality traits at it's absolute worst, but even then the character's are all developed strongly enough that you can almost always take a good guess at how they'd react to a given scenario, and most times your guess would line up fairly well.
Some really captivating writing in this game. At times it feels like the game is pretty blatantly taking from Lessons in Love's style, but I actually think this game pulls off the tone and concept in a much more convincing/realistic manner. If I have one piece of advice for the author/dev, it would be to stop abusing phrases like "bingo" or "more or less". Once you notice how much characters say those phrases you won't be able to stop noticing it. Excited to see where this one goes.
Dissonance is an on-going visual novel where you follow Toru Hirai as he attempts to readjust to his life after a coma. Throughout the story, you'll find yourself interacting with and deepening your connections with several characters as you explore Ametohi. And there's no need to be picky about where you go and when, after all, you'll have plenty of time!
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