Borrowed Lives is a text-based sandbox exploration game where players are placed in a medieval world with magical powers. Players can freely choose different origins and backgrounds to begin their life simulation, encountering various random events, challenges, and adventures. Making choices helps players navigate these events and earn rewards to improve their attributes, unlock new skills, weapons, and magic, giving them an advantage in later adventures. As the story of Borrowed Lives progresses, players will also encounter a variety of characters, building new relationships based on their own ideas and influencing their fates and futures. Of course, players can also unlock various erotic H-scenes to add more fun to the game.

Origins: Choose your starting life - from peasant to royalty, each with unique stories and challenges.
Progression: Build up your stats, learn new skills, earn traits, and customize your playstyle.
Combat: Fight enemies with tactical turn-based combat, using weapons, magic, and skills to defeat threats.
Survival: Manage your health, temperature, exhaustion, and needs while exploring.
Quests: Complete objectives, discover secrets, and earn rewards through dynamic story missions.
Relationships: Form bonds with characters, build your reputation, and shape your social life.
Economy: Gather materials, craft items, and trade with merchants.
Careers: Work jobs, advance your career, run businesses, and build your wealth and influence.
v1.0.1 – Patch 1 (December 14th 2025)
Fixed experience and levels not gaining or displaying properly
Fixed time cheat to advance game state
Fixed max health not being affected by difficulty settings
Fixed max energy not being affected by difficulty settings
Fixed daily flags not resetting
Fixed fainting when energy reaches zero
Fixed desperation when arousal becomes full
Fixed breakdown when stress becomes full
Fixed insanity softlock when forced into purchase menus without money
Fixed sleep options exceeding max energy without capping
Fixed eating effects unclear or not applied
Fixed weather and temperature status effects permanence
Fixed stat reset after changing difficulty and ending combat
Fixed history not restoring vendor funds, vendor stock, and resource states
Tweaked sweat accumulation and made it so it only occurs with hot status
Added more varied and cohesive character generation
Added passive energy draining over time
Added passive health healing over time
Added choice condition types for multi-flag requirements
Added multi-conditions for scene content
Added exhibitionism check when trying to unequip clothing in public
Added carry capacity scaling
Added special vendors: banks, pawnbrokers, barber, tattoos/piercings, bathhouse
Added delivery vendors: livestock traders
Added special locations: city hall
Added social locations: inn, brothel, market
Added resource capping for all health resources
Added combat equipment checks
Added fail-forward scene consequences
Added scene validation and console logging
Added save hashing and validation
Fixed awakening quest softlock when returning to room before asking about missing night
Fixed desperation ending not returning to previous scene
Fixed not being able to loot after comba
Fixed NPCs not wanting to end combat after running out of stamina
Fixed enemies disappearing from combat list after taking hits
Fixed combatant removal logic treating enemies as defeated too early
Fixed defeated enemy display and loot preview missing
Fixed player always being outnumbered; added 1v1 encounter chances
Fixed actions with enemies causing instant defeat
Fixed not being able to select enemy cards
Fixed stuck in combat state even after ending combat
Added history tracking to combat
Rebalanced enemy drops
Fixed sex skill gain and display
Fixed being able to orgasm multiple times in one round
Fixed not being allowed to perform penetration actions
Fixed clothing state not restoring after restarting sex
Fixed NPCs not caring about sexual content preferences
Fixed NPCs not wanting to end sex after stamina depletion or orgasm
Fixed NPCs not respecting position/surface change cooldowns
Fixed verb conjugation in dialogue
Fixed duplicate pronouns in dialogue
Fixed pronoun + name duplication
Fixed incorrect actor references
Fixed wrong genitalia references
Fixed missing NPC pronouns in dirty talk dialogue
Fixed verb stems in actions
Fixed multiple consecutive spaces in sex scene descriptions
Fixed pubic hair not removing after toggling it off
Fixed certain actions blocked when using an irrelevant body part
Fixed mutual actions not reflecting current state when switching you act/you ask
Fixed continuous actions not ending when moving to a invalid position
Fixed not being able to select different targets during gangbangs
Fixed virginity not being detected for certain genital combinations
Fixed virgin trait not being removed
Fixed “go again” not adding all entities to sex except for one
Fixed arousal rounding
Fixed actions not refreshing properly when toggling you act/you ask or between participants
Fixed applied restraints not removing after sex
Tweaked “go again” chances
Tweaked divider placement
Tweaked sex UI for smooth scrolling
Tweaked descriptions to use names instead of pronouns when having sex with multiple participants
Tweaked participants to not switch roles independently unless they have the versatile trait
Added pending action to ‘how do you respond?’
Added button disabling when there is a pending action
Added verb conversion / conjugation
Added history tracking to sex
Added clearer clothing removal indication
Added a Skip ability to repeat previous actions
Added feedback for unavailable actions
Added support for one-handed and two-handed actions
Added position-specific descriptions
Added continuous action descriptions
Added purity decrease during sex
Added body hair toggle
Added participant satisfaction increases upon climax
Added click a continuous action to skip rounds
Fixed various pronoun and relationship display issues
Fixed duplicate relationship bars appearing simultaneously
Fixed relationship bars not updating when relationship values change
Added appearance preview to relationships
Added more interactions with origin starting relationships in the world
Fixed inventory item flag errors
Fixed stackable items not selling more than once
Fixed buy items not adding currency to the vendor
Fixed equipment slot issues across all equippable items
Fixed currency change and conversion
Added support for offhand equipment combinations
Added support for ammunition types
Added support for more weapon types and skills
Added item durability and status
Added special tools: towel
Added document items: baptism certificate, property deeds, identification card, and more
Fixed navigation to missing scenes
Fixed incorrect location transitions
Fixed main and deep market navigation
Fixed navigation from market jobs
Fixed swimming in the ocean sending the player to shallow instead of moderate waters
Fixed buying groceries quest feedback and flag resetting
Fixed leaving inn work teleporting the player to the wrong location
Fixed gate choices; added proper night access for soldiers and guards
Fixed being able to perform guard duties without being a guard
Fixed being able to fish in the swamp without a fishing rod
Fixed NPCs being regenerated for each new scene
Fixed unable to get loot from choices
Tweaked loot chances and gather descriptions
Added more purchasable items to vendors
Added choices to gain health and health regen
Added missing crowd event descriptions
Added exhibitionism shyness and related consequences
Added a way to dry off sweat in the washroom
Added a way to get loot from succeeding certain actions
Added special scenes for fainting while swimming in water
Added population in key locations
Enable 2 origins in questionnaire
Fixed going back/forwards in time/history resets status effects
Fixed going back/forwards in time/history messes up quest flags
Fixed can’t go forwards into an encounter
Fixed energy status effects not removing
Fixed crafting consumes items but doesn’t output
Fixed screen not auto-scrolling to latest output
Fixed number-key quick bindings blocking numeric input
Fixed numpad keys not functioning as numeric input
Fixed NPC name appearing as the player name or “The”
Fixed plants showing up in resources dropdown instead of seeds
Fixed resource feedback to be more clear of status/completion
Fixed items in crafting cards showing at ids instead of names
Fixed old dialogue overriding scene descriptions
Fixed dialogue not properly restoring when going forward in history
Fixed calendar toggle not preserving current weather and moon phase
Fixed calendar style changes causing incorrect “days since cursed” calculation
Fixed calendar style changes causing info panel to re-animate
Fixed imperial system not updating inventory weight displays
Fixed neighboring market item not displaying details when expanded
Fixed clipboard copy failing with “Document is not focused” error
Fixed infinite loading when navigating back in history
Fixed inventory display showing all items value instead of total currency value
Fixed health/energy applied status effects not displaying in description
Fixed main screen scrollbar shown when nothing to scroll to
Tweaked ‘that can’t be right’ to go to the previous question instead of the start
Tweaked fatigue status icon to be a bolt instead of a triangle
Tweaked the scrollbar in the storage UI to be visible
Tweaked the fetish checkboxes to be next to/under the toggleable setting
Tweaked background and appearance to be under journal notes
Tweaked history buttons to always be visible, but blurred when unavailable
Tweaked the combat/sex tabs to be a smaller size
Added appearance preview to relationships
Added purchase notification feedback
Added collapse buttons to status effects, background, and appearance
Added equipped item card appearance
Added weekday to the date display
Added birthday, character customization, and difficulty setting in the origin questionnaire
Added more notification types
Added save file sorting and ‘do not ask again’
Added receive change from vendors
Added quest notice board overhaul
Added save sorting by slot, newest, and oldest
Removed mana expand button
Disabled Liar’s Dice until a future update

Very early stages but I'm eager to see where it goes. What exists here currently is a nice baseline that just needs to be added onto. I agree that the sex isn't the best, just like a lot of other text based games but I always prioritize sandbox systems in games like this and this one does a very good job showcasing a deep and interesting sandbox that I want to engage with and roleplay in.
Very Promising. I wish to see how the development continues and where the developer takes it.So far it's a smooth experience with clear and stylish UI, something that games like these take for granted.Maybe more clear direction on where and how to progress, a map of sorts would help.A sandbox like this would benefit greatly from mod support later down the line.
So it's worth noting that right now this is more of an outline for the idea of a game. It doesn't have any written characters or content or events. You can repeat relationship and skill interactions to make bars and numbers move around, that's about it. The sexual content is limited to stock text regarding sexual actions.With that stated, there's really no reason to play this right now, unless you're really hankering for sandboxes and want to provide your early thoughts on this one, hoping it produces a promising result later down the line.With that said, here's my evaluation on what it is now.I like a lot that logical options are added, for instance resting by the lake, even if they don't really do anything for gameplay.I like that there's a clear intent to provide players with a world to interact with, and sexual interactions coming around as part of that, rather than the world being a vessel to deliver sexual interactions.I like that a broader set of preferences is being targeted than what similar titles do, that is, I have every reason to believe a smart, dominant character could be portrayed, which is not something the well-known text-based games allow.I like that that it fully appears the player will have the ability to develop their character as they like.In short, I like the ideas I see so far, and I believe that if those ideas are expanded upon with characters and events this could become a very, very good game.
Borrowed Lives is a text-based sandbox RPG where you explore a medieval fantasy world with dynamic storytelling and tactical combat. You are a Soulbound - a supernatural being inhabiting a dead body. Choose from eight unique origins, each with their own story, skills, and challenges. Build your character's stats, form relationships, manage survival needs, and make choices that shape your journey through a borrowed life.
Size:120MB Version:1.0.0
Requirements:Android Votes:457
Content Rating:Mature 18+ · Includes adult Themes
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