The Wolf Among Us is a thriller adventure game adapted from the popular comic book series Once Upon a Time. Players take on the role of Sheriff Wolf, becoming embroiled in a bloody murder case. To uncover the true culprit, players must embark on a tense and exciting investigation, questioning different suspects and making various choices in dialogues that influence the plot's direction. Can you find the loopholes in their conversations and successfully find the real killer? The Wolf Among Us features five chapters, and each choice made by the player will profoundly alter the plot of the next chapter. Players must make careful choices and experience different endings. Fans of mystery games shouldn't miss it!
Immersive Noir Storytelling: The Wolf Among Us transports players into the darkly stylized universe of Fables, a comic book series from DC’s Vertigo label. Set decades before the events of the comics, this narrative-driven adventure introduces classic fairy tale characters like Snow White, Ichabod Crane, and Mr. Toad—now exiled from their magical Homelands, hidden among New York’s human population. The game’s plot unfolds with a mysterious murder that shatters the fragile peace, and as Bigby Wolf, you must navigate tense investigations, interrogations, and political intrigues.
Choice-Driven Gameplay: The gameplay hinges on interactive storytelling, dialogue selection, and consequential choices. Every decision, from handling suspects with understanding or aggression to choosing whom to trust, shapes the narrative and future episodes. This branching dialogue system means that conversations can dramatically impact relationships and the story’s outcome, encouraging multiple playthroughs.Quick-time events add urgency to critical confrontations, keeping players alert during action-packed segments. Investigation sequences also play a crucial role as Bigby gathers clues and reconstructs crime scenes, all presented in a cinematic style that heightens tension.
Stylish Visuals and Mature Atmosphere: The visual presentation stands out with its bold, comic-inspired art—a mix of neon-lit noir and expressive characters that echo the source material without directly copying its look. The atmospheric graphics enhance the gritty setting, blending fairy tale whimsy with urban decay.Voice acting and dialogue set a mature tone throughout. Characters speak in raw, authentic voices, matching the hard-hitting themes and adult storylines. Expect profanity, violence, and tough moral dilemmas; this is a fairy tale world strictly intended for mature audiences.
Episodic Structure and Replayability: Composed of five episodes, the game allows completed decisions to carry over, ensuring that every choice has longstanding consequences. Playing through additional episodes reveals the full complexity of Bigby’s investigation, with new characters and twists keeping each chapter engaging.Episodes are of reasonable length—typically a couple of hours—encouraging players to replay for different outcomes and story branches. The end-of-episode breakdown helps track major decisions and fuels curiosity about alternate paths.

Telltale Games at their prime. The Wolf Among Us is an amazing murder drama that will keep you thinking about it past its runtime. The gameplay is about what you expect out of a Telltale game with your choices having more of an impact on who you make yourself out to be rather than having some massive impact on the direction of the narrative. Both the story and characters are great with even your closest allies having their flaws and giving you doubt at times. The game also looks surprisingly good even past its stylized aesthetic. I am now excited waiting for The Wolf Among Us 2 because that is totally still happening!
10/10.The Wolf Among Us works because it knows exactly what it wants to be and never overexplains itself. From the start, it drops you into its world and trusts you to figure things out as you go. The writing feels confident, and the story moves forward naturally without holding your hand or relying on cheap tricks to keep your attention.What really makes the game hit is how it handles its characters. These are familiar names, but they don’t feel like gimmicks or references for the sake of it. They feel like people dealing with the lives they ended up with, not the ones they were promised. The main character, especially, is handled well you’re not told who he is supposed to be. You decide that through your actions, and the game actually respects those decisions.The choice system is one of the strongest parts of the experience. Decisions aren’t clearly labeled as right or wrong, and the game doesn’t rush to show you the outcome just to make a point. Some choices change how people see you, some affect how situations play out later, and some just sit with you. That makes everything feel more real and less like a checklist of branching paths.What’s impressive is how the game uses its premise without overdoing it. It doesn’t lean on nostalgia or explain backstories you already understand. Instead, it focuses on how these characters exist now, in the present, and how messy things can get when the storybook version of life is long gone. It feels grounded, not exaggerated, and that’s why it work.By the end, The Wolf Among Us feels complete. Not because everything is neatly wrapped up, but because the journey feels earned.... Your choices matter, the characters stick with you, and the experience respects your time and attention.For me, it’s a 10/10 ...not because it’s perfect in a flashy way, but because it knows what it’s doing and executes it extremely well.
The Wolf Among Us is a very good game that slightly suffered from my expectations being set too high. Friends had sold it to me as a flawless, 10/10 narrative packed with nonstop twists and emotional punches, and while the game absolutely delivers strong writing, dark atmosphere, and some genuinely shocking moments, it never quite reached that peak for me. The noir tone, characters, and world-building are excellent, and the first two episodes in particular were incredibly engaging, with several moments that made me genuinely react out loud.Where it fell short for me was pacing. Compared to other Telltale titles, the episodes felt shorter and more rushed, which affected the overall emotional payoff. The story does have depth, hard decisions, and unsettling turns, but the buildup sometimes felt cut short, preventing those moments from fully landing the way I expected. I still enjoyed the experience a lot, and the choices were often tense and meaningful, but the narrative momentum didn’t always have enough time to breathe.

As soon as you start the game you'll be informed that with every decidion you make comes a set of events that will mold the game in a different way. Meaning depending on your choices, he game's story will change. It can be anything from a minor to a major
When the game officially starts our main character, Bigby, will arrive at the Tenement Building where a report of a public disturbance was called to his attention.
Inside the building Biby will start talking to Toad. The red bar at the bottom of the screen is a timer, once it reaches the end it will automatically choose an answer for you.
Whatever you pick on the first timed question won't matter but the second one can leave an impression on Toad. Choosing "I don't make the rules," "Not my problem." or "Get it fixed" will cause the notice "Mr. Toad will remember that" to appear. If you choose to stay silent (...) then the notice "Mr. Toad noticed your silence" will appear.
It really all just depends on whether you want to play the uptight officer, the good guy or the bad guy.
After answering the question another one will appear. It doesn't matter which one you pick, either ways Bigby will head upstairs.
Once you head up Toad will start to be an asshole. Let's just say the player will remember that.
On the 2nd floor there are 3 things you can examine. First pick up the matchbook, you will need it later. I fixed the payphone on the left side of the hallway too, just cause I felt bad leaving it although it probably doesn't even matter.
Lastly the door. You have 2 choices here either kick the door down or gently open it. Choosing to kick it will make Bigby break down the door. Either ways you'll get inside.
You'll walk in on this large man beating a girl up. Bigby will immediately cut in and slam the guy on the wall.
You'll have to answer another timed reaction. No matter which one you pick Woody will headbutt Bigby.
After being forced off of Woody another timed reaction will appear. Choosing "This is your last warning," "You're drunk" or "[threaten him]" will cause "He's going to remember that." to appear.
Either ways a quick timed event will start. It's pretty easy to get used to, just press the buttons that appear on the screen to avoid Woody's blows.
If a red circle appears, place your cursor on top of it and press the left mouse button.
After successfully subduing Woody, you'll be given a choice on how you want to beat him up. He'll grab a weapon no matter where you throw him.
Once again you'll need to start avoiding his blows, then subdue him once the red circle appears.
The second choice will allow you to either throw him on the bookshelf or on the bed. You can choose either one, it doesn't matter.
After a while Woody will grab his axe. Avoid the first blow and a "Q" will appear on the screen. This means that you'll have to mash the Q key on the keyboard. Once the green line makes a full square buttons will start appearing again.
After taking his axe, hit him with it to finally get him to calm down.
Woody will complain, you can choose any of the choices to reply to him. It'll matter in your overall personality but not the story.
Afterwards Bigby will turn and start asking the woman some questions, she'll avoid all of your question leading you to have a very awkward conversation.
Then Woody will be back on his feet telling you who he is and also who Bigby is. No matter which one you choose Bigby will grab him and throw him out the window, which he himself will also fall from.
Bigby will land on Toad's car... priceless. Choose whichever answer you like. Either ways Mr. Toad will complain about you causing additional problems instead of fixing them.
After that Woody will grab Bigby by the leg and start strangling him. Start pressing on the red circles again to counter him.
Start mashing Q once the indicator appears, it's going to be a long mashing time but don't falter.
Eventually the woman will help you out by burying an axe on Woody's head.
She'll start beating on Woody, you can either choose to let her beat him up or stop her. The choice won't matter so much.
Once she starts trying to light a smoke, you can either light it for her or give her the matchbook that you picked up in the hallway before entering Woody's apartment.
Bigby will try to ask her questions and she'll try to avoid it by asking if her ribbon looks good. No matter which one you pick she'll put on a sad face.
Bigby will also comment on the fact that she needed the money from Woody, you can either choose to give her some money or keep the money. If you choose to give her the money, Bigby will comment that he doesn't have $100, but will give her everything he has anyways. Even if you choose not to give money, she may still call you a good guy.
She'll leave after agreeing to meet Bigby later for a statement.
The Wolf Among Us is a graphic adventure game structured in episodes, developed by Telltale Games (The Walking Dead) and based on the comic book Fables by Bill Willingham, winner of more than a dozen international prizes.In The Wolf Among Us, you play the role of Bigby Wolf, the tough sheriff of Fabletown. As in other Telltale games, you can move your character freely through the settings and interact with different elements, although the most important thing will be the dialogue and the resulting consequences of your actions.One of the new things in The Wolf Among Us is that different decisions won't just change the course of the story, but also the time at which events take place. The game's story can thus take several different routes.
The gaming world is a boundless universe filled with thousands of captivating titles spanning hundreds of genres, each offering its own distinctive charm and endless entertainment. Within this vibrant landscape, we continually discover fresh, unexpected wonders that feed our insatiable curiosity while creating magical moments of awe. Particularly those delightfully unconventional games that defy traditional logic and rationality often become the most eye-opening adventures, expanding our perspectives in extraordinary ways. Now, prepare to step into this spectacular carnival of madness - let's embrace the exhilarating chaos and surrender to the wildest fun imaginable!
The spirit of adventure is deeply ingrained in the human soul, constantly driving our desire to explore the unknown. Adventure represents our innate quest for knowledge, discovery, and the thrill of the unknown. It is this very spirit that shapes our progress and evolution, often pushing us to venture beyond the boundaries of comfort, disregarding the risks of life and death. Every step forward may come with challenges and uncertainties, but the pursuit of knowledge and new experiences makes it all worthwhile. So, why hesitate? Take the plunge, embrace the excitement, and join us on this journey of endless exploration! Let the adventure begin!
Life is never simple; we are constantly confronted with challenges and obstacles that we would rather avoid. Yet, despite these hardships, despite the chains that may bind us and the weight of the burdens we carry, we remain alive. We continue to hold onto our unwavering beliefs, the faith that burns within us, and the strength that refuses to give up. No matter what stands in our way, we rise. We push forward with determination, standing up against everything that tries to bring us down. For the sake of living, for the sake of our dreams, we fight on!
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