In La Vitalis: Immortal Loss, players follow a young doctor on a quest to find a cure for a mysterious disease threatening to destroy the entire kingdom. You must explore various environments to collect "double-jump" items that grant access to new areas. Along the way, you will encounter diverse monsters; defeating them using a variety of skills and spells allows you to clear stages and earn rewards to upgrade your abilities and attributes. Should you be defeated, a special "defeat CG" sequence triggers, unlocking a series of exciting animations.
An alluring young student of the medical arts…
A golden kingdom ravaged by an unknown disease…
And the secrets of alchemy that could consume everything…
Vita, an extraordinarily youthful and gifted plague doctor, struggles to find a cure for the strange infection destroying her home.
Having spent her entire life in serious studies, she has no time for relationships or frivolous activities…but for a young, elegant beauty, there are monsters more malicious than viruses…

Dynamic Combat System: Engage in fast-paced aerial and ground attacks using Vita’s signature weapons, including alchemical tools and a soul-chain for mobility. The combat emphasizes combos and skill-based mechanics, allowing players to unleash devastating (divine techniques) by maintaining attack chains.
Alchemical Crafting & Exploration: Gather resources from the plagued environment to brew potions, enhance weapons, and unlock new abilities. The game encourages exploration of decaying palaces, plague-ridden streets, and hidden laboratories filled with puzzles and lore.
Narrative-Driven Quests: Interact with diverse characters, from desperate survivors to manipulative alchemists, whose stories branch based on your choices. The plot delves into Vita’s past, the kingdom’s downfall, and the true origin of the infection, blending psychological horror with emotional depth.
Monster Design: Encounter enemies fused from plague-ridden humans and alchemical experiments, each with unique weaknesses. Some monsters corrupt the environment, requiring strategic use of Vita’s tools to purify areas before advancing.
Moral Choices: Decisions impact Vita’s sanity and the world’s state. For example, sacrificing resources to save characters might weaken Vita against later threats, while ruthless actions could accelerate the kingdom’s collapse.

Update Content
New Enemy: Corrupositor (A flying egg-layer)
Added skeletal animations and sprites for the new demon.
Added new animations for various character sprites, such as Protya working hard in her smithy.
New Area: Church Basement
Added Church Basement story events (Takes place after the Boss fight)
New Road: The Peasantpath
New Area: The Abandoned Fairegrounds (Entrance)
New NPC: Sister Framboise
New NPC function and system: Vita’s Corruption
Added several Corruption abilities
Fixed a bug where Vita’s lifting animation looped infinitely when triggering the standing-from-behind position.
Fixed the game freezing in Mental Training when summoning more than two mimics at once while Vita triggers a CG.
Fixed an issue where the Heart Lamp’s “unequip cursed gear” function became unusable if Vita wore the Cursed Collar after obtaining the Sinflower backpack.
Fixed a bug where using the unstuck function in Mental Training returned the player to Blackberry Dale.
Fixed a typo in the Chinese UI item description for the Plague Doctor’s Ring.
Fixed a bug that caused the permanently engorged state if tentacles entanged Vita’s breasts while wearing a breast pump.
Fixed an occasional game freeze when triggering the Flying Fascinus CG.
Added a “Run game in background” option.
Miscellaneous
The new area, The Abandoned Fairegrounds, is being built. We will start with the entrance. Over time, we will complete the large map and add many new things for Vita to encounter, including “The Brand of Lust”, a unique parasite egg system for the new enemy, and a tentacle suit.
The new female NPC, who has been mentioned a few times before when Vita thought about her classes in Hibiscus Medical School, will provide abilities related to heroine Vita’s increasing corruption.
The new enemy, the Corrupositor, does not have a CG yet; it is being designed next.

V0.45.0 i didnt play developer's previous game (only seen the scenes), this one actually caught my eye, which resulted in a rare case of an underrated game (slightly).Yes this game was bad at the start of development, but it's a lot better now because of the updates, it still has a lot of issues outside of the medium amount of content though, only the gameplay has these problems.
but first i want to go over why this game is good:
Since this game is made by the same developer of agnietta, of course it has outstanding NSFW content, with high quality animations and art, with CGS being the strongest here.
it's hard to decide how good or bad porn is implemented in this game, but i'll say it's above average. sometimes you may want to progress the game but some annoying relics or latching monsters constantly make you orgasm which results in you stopping any movement because of intense pleasure. there could've been something better with this to keep the relics on and dont stop movement, but instead it's just a bit harder to remove them.
kinda depends on how you want to play the game, which is the next plus
funny replay bait. it's fun to play both clean and a virgin, and then do another save file where you play as a total monster slave. not only that, but some interactions change with it aswell. but replay bait ends here, to witness all content you can just play this game 2 times. Still really good for a singleplayer game.
now let's talk about gameplay and UI
this is a 2d platformer adventure, which just steals a lot of ideas from other games, the problem is that the difficulty is... weird? like it's not hard, but then that one white tadpole monster with a ton of hp gives you a really hard time, and in this version there's one boss at the end of the trial version. which is not a challenge at all if you upgraded attack a bit, and all patterns are easy to avoid. and the gameplay itself doesn't really have any gimmicks or quirks, it's just as is. but maybe the gameplay is simple for the best of it. because you literally cant die and CGs only continue your game with sexy status effects, which is a very good mechanic in a porn game.
now there is a decent amount of items, relics, and status effects in this game. but the problem is that they are all behind the biggest problem of this game: USER INTERFACE.
first off, do NOT start the game if you didn't keybind controls in the settings. default keybinds are uncomfortable as hell, and all control keybinds are spread out in the settings, there are 3 tabs out of 4 where you can change control keybinds. which is crazy and confusing what the dev couldn't put everything into one category.
another problem is that changing keybinds barely helps you navigate through the UI where relics, status effects, and items are. aswell as using these items. it all could've avoided if the mouse was usable in this game. but no, the dev loves arrows and you cannot avoid using them, you literally cant rebind the arrow keys in interface. but gladly you can rebind them in gameplay atleast. the sad reality is that it may stay this way and it wont be changed.
it's all just annoying to use. especially scrolling to find the item you want to use (or ability). if a monster latched onto me, i find myself standing here for a minute straight scrolling through the items while missing the one i need.
then i encountered this annoying bug with one control that you may encounter too: which is interaction button being always tied to V. i have no idea but no matter what, all gameplay interactions are always on V, i have tried rebinding it to F or E or even Q, but it's always V anyway, and i dont know how the dev finds V as a comfortable key to use in any games at all, at best V can be used for things like maps, but not the thing you constantly use.
overall gameplay is not the strongest part of this game, and never will be. but what for sure thrives is the porn here, and how it's implemented into gameplay and story. with just the right amount of kinkiness.
it's worthy to play the game even at this stage of development, just be patient at the start. when you get to the church it'll be better from here.
and dont forget what UI will be your worst enemy here. be sure to keybind everything properly.
Players guide Vita through side-scrolling platformer stages and RPG-style progression as she investigates the outbreak and the creatures behind it. Exploration and combat lead into encounters with monsters, where the plague doctor's medical focus offers little protection against what she finds. Progress ties her growing knowledge of the disease to the dangers she must survive along the way.
Size:771MB Version:Beta0.58.0UC
Requirements:Android Votes:65
Content Rating:Mature 18+ · Includes adult Themes
Discover your go-to hub for Vaginal Sex Games centered on intimate and consensual experiences. This platform carefully selects a variety of high-quality interactive content—from realistic simulations to creative role-play—that emphasizes safety, inclusivity, and user satisfaction. It's designed to help you explore connection and fantasy in a respectful digital space.
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