In Re:Dreamer, players take on the role of Zach, a college freshman who accidentally encounters a magical software called re:Dreamer, which transforms him into an attractive young woman. To transform back into a man within six months, players must participate in a mysterious sex game. Players engage in passionate interactions with their friends, utilizing various props to achieve extreme sexual sensations, unlocking corresponding erotic scenes and animations. The game is constantly being updated with more engaging gameplay and storylines, so players can look forward to continued updates.
Narrative Choices: Your decisions throughout the game will have significant impacts on the story's direction and outcome. Every choice you make as Zoey can lead to different paths and endings.
Social Interactions: Building relationships with other characters is key. Each interaction can provide valuable information, support, or even unexpected twists that can turn the tide in your favor.
C.H.E.A.T.S. System: This unique system dynamically adjusts Zoey’s personality and behavior based on your choices and actions, leading to a highly personalized and replayable experience.
Rich Storytelling: With over 25 hours of content, re:Dreamer offers a deep and engaging narrative filled with twists, turns, and emotional depth.
Original Artwork: Enjoy stunning, hand-drawn artwork that brings the characters and world to life, enhancing the immersive experience.
Skill Development: As you progress, you'll develop skills and abilities that can be used both in and out of the game's competitive scenarios. These skills are crucial for surviving and excelling in the various challenges.
Okay I haven't finished the game yet but holy this is what I have been looking for in a long while!! It's really good so far and I'm really enjoying it!! Though the amount of envy I get from the mc is immeasurable (just your usual tgirl wanting stuff to turn themselves into biological woman through some anomalous means stuff) A point. The game wasn't lying about the audio quality, as someone who worked with SFX this is pretty detailed.And additional point for the amount of info given! Personally I'm someone who enjoy reading about absolutely anything about the game I'm playing and this game really deliver! Not only the world information give everything I need and want to know about the world (it even gave the freaking world history for god sake) when you extract the game from the zip file you even get an entire flow chart of the story!!
I think he's saying you're not a male protag if you turn into a girl. I know I'd be miffed if a game with a female protagonist tag had the protagonist turn into a dude a few moments in and stay a dude through 95% of the game.That aside, the game is looking good so far as a proof of concept. I like the premise and it sounds like there may be some solid resource management gameplay in the future if done properly. For now it needs more development as to expand the story and I look forwards to seeing what the lesbian tag will entail, hopefully more than one or two scenes. Keep it up.
neat concept, but I feel like you're overly verbose with your writing. It doesn't come off as naturalistic and it feels like characters just exposit at me for pages at a time at points. I only read all that because at other times it's rather engaging and fun, and i think that this game can be really good in like 2-3 months time.
Hi, currently writing this as my astral self feels like this—nauseous, exhausted, and possibly regretting my life choices; nevertheless, I have to be up (and in a binder) because my apartment complex is allegedly doing mandatory maintenance such as checking smoke alarms in my unit today, and I have to be on call to put my cats into their travel crates so they don't escape or get in the way of the workers.
Six months later, I am still goddamned sick from mononucleosis. My GP is of the opinion that the Epstein-Barr virus causing this is "hiding" within my cells and keeps reactivating whenever my immune system is weaker... such as whenever whatever is going on with my hormone cycle somewhat analogous to a menstrual cycle decides to throw a 1-2 punch at my lower gut and head.
It's been a miserable loop of taking 2 steps forward, 1 step back, but there are signs of improvement. I can successfully have 12-hour workdays again, and I can even have a few in a row. But more often than not, I can't expect to stay out of bed for the whole day, nor can I reliably plan a workweek when it's up to my body to decide when it's going to let me get out of bed at all.
Even if I wasn't this fatigued and overall feeling malaise, I don't think I could properly explain how frustrating and depressing all of this is. I have to roll dice to have enough energy to get out of bed, then to stay out of bed, then to have enough mental capacity to actually do work; if not, I shove an ungodly amount of coffee into me, waiting and hoping for it to fire up a stuck engine and let me do more than just brainlessly toil away at distractions (such as restarting a Civilizations V game dozens of times because my OCD is demanding me to have even a token modicum of control or because I got up to pee and forgot what I was even doing).
I don't want to keep ranting in posts like this because I should really prioritize giving my limited energy to actual work and save further explanations for when I feel like I can breathe easy again, but there is one more part that warrants saying now instead of in a more proper Patreon post.
<Author's Note: CaptainCaption is in fact going to ramble as she is on standby with the maintenance people she can hear in the hall outside, she has a doctor's appointment in two hours, and she wants to write but doesn't have a chance to sink her teeth into the game right now for reasons that she will partly explain here. I guess some of this has spoilers, but it's for stuff currently within the visual novel, so, I mean, are they really spoilers?>
My memory has been very, very bad over these last six months. Like, we're talking having no idea what I did yesterday, letting food rot in my fridge simply because I forgot I bought it, thinking about eating leftovers from something I was sure I'd cooked only a few days ago and only realizing it was over two weeks old when I opened the tupperware and saw mold, buying the same ingredients I already had because I forgot I bought them a few days ago, needing to write out not just when I took certain medications so I don't overdose but what my current medication regimen even is lest I take the wrong medications, walking away from my computer for a few minutes and then taking over 15 minutes to remember what I was doing when I get back, forgetting what I said in conversations, forgetting what others said, forgetting what I wanted to say, not realizing I was repeating something I'd said a few minutes ago with no memory of saying that, thinking I'd skipped feeding my cats and giving them more food than they're supposed to have, thinking I'd already fed them that evening, losing items constantly, having zero idea where I am when I wake up, and even having zero idea what I am when I wake up.
Now, I know mono can affect memory and recall, and I am trying to not play my own hypochondriac doctor and give attention to possible comorbidities with Alzheimer's (closer to what I have in mechanism), Parkinson's disease (closer to what I have in symptoms), and prior COVID-19 exposure, but fuck, when you're a bedridden person with a neurodegenerative disorder and severe OCD, it's hard to NOT think, worry, and fear I am going senile.
As this applies to writing, the problem is twofold:
Firstly, I can no longer get away with juggling story ideas, specific phrasing of lines, and so on in my head like I usually have. I need to write that shit down, because I will lose the entire idea or key details of it if I don't promptly write it down. Despite how much it might appear that I am a meticulous planner as you might expect given how comprehensive Britney's route outline is, I'm very much in the vein of a "by the seat of my pants" writer. That improvisational spontaneity and in-the-moment creativity is what makes me love writing so goddamned much. When I am firing on all cylinders, I can and frequently have made that work.
But that is very much not the case right now, which fucking sucks because my own metrics, some of the best moments in the entire visual novel have been spur-of-the-moment decisions:
The entire "yandere mother/daughter" plot point, which was a happenstance of editing Zoey's sprites, realizing I could turn off the two layers on her eyes that gave them their "shine," and liking how they looked with the overcast facial gloom enough to figure out how to add them to the game in a prominent way.
The "You've gotta be that cat, right?" line from Keisuke when Zach poses the question of who this mysterious hot girl his best friend is talking to is and how Keisuke's insane answer makes more sense than the truth.
Zach desperately calling "time out" like a referee to Keisuke to give himself a few moments to calm down, center himself, and decide if he's going to confess what he'd been doing to Keisuke (and how the script flip of Zach not knowing that referees usually don't call timeouts as Keisuke explains the sports jargon to his misinformed best friend).
Britney thinking her bestie in high school got back in contact with her because "she" transitioned into a trans woman, and the entire energy Britney brings to that misunderstanding as both a good queer ally and a bad queer ally.
Zach's phone call to his dad, which is an entertaining conversation with someone who can out-ramble Zach, greatly elucidating of who Zach is by showing the other half of the equation when so much focus has been put on his mom and Zach's fears of being too much like her, and the lonely sadness of how this father-"son" talk over the phone is one of the most personal moments he's ever had with his actual father.
The Legally Distinct Build-A-Bear visit in the mom route and turning what is seemingly an overdue mother-daughter bonding experience with genuinely touching moments into an extended metaphor of how Zoey feels like her own mother has spent two decades trying to make Zoey in her own image and is even doing that now, and all how the heavy tone of the insightful family drama and friction contrasts with the somewhat childish naivety Zoey had about how her mother's daughter might get along with her better than her son ever did.
Pretty much the entirety of the secret lore which gives a satisfactory answer to any questions you had about the story and even some you didn't ask, but I can't claim sole credit as my best friend will in fact kill me with a laser if I do not give out an "I helped" badge for how she convinced me to run with idea after discussing it with her and lots of feedback.
And somewhat ironically, many more that I am forgetting.
That quick thinking of being able to expand an idea from a small seed into something memorable is what I believe makes re:Dreamer work as this passion project and all the ensuing quirkiness, and not having this skill I have honed over the last few years and had only really started to suspect I could someday master in 2023 feels like I am writing with one hand (and no, not in the porn way; I have standards for my own writing).
Secondly, no matter how detailed my own notes of my to-do list are, I am still going to have hazier memories than normal of what I had previously written for whatever scene I am on, and I will need to not just reread previous writing to refresh my memory of events but understand what I was doing with them.
Despite how much I just ranted about the first point of how I can't just wing it with writing as I expect myself to, this one is the more important issue of how my poor memory has affected my ability to write and lead to this massive decrease in productivity.
I ain't gonna do the extra work to strip the contents of the Ren'Py file I am currently working on of all code to only have plaintext for this calculation, but removing all the whitespace indentation as that isn't exactly typing, the file is currently 1,113,184 characters long. The average word length in English is 4.7 letters, so let's say 236,847 words; however, from previous assessments where I put the effort into being more accurate, I know that only 47.7% of the words I type and 35% of the individual characters end up on screen as something a player can read, so the true word count is somewhere in the ballpark between 83,000 and 113,000.
Truthfully, C.H.E.A.T.S. and the sheer number of micro-branches I have means that it's even more impossible to make an accurate assessment of the more usable metric of reading time beyond how everyone reads at different speeds, but from timing the new text at Ren'Py's default character display speed and auto-forward timing, it's about 2 hours of content to read, even if I would say I read at least twice as fast as that value.
Do you have any idea just how fucking much of a time-consuming pain in the ass it is to eventually be well enough to get out of bed, reread the writing up to that point to make sure I am following along, adding to the writing until I am no longer well, and having to yet again reread the previous writing as the cycle starts anew? Even with skimming or only reading the most relevant recent text, it's still an aggravating start-go-stop-restart loop, and I arguably like rereading my own writing more than anyone else does, but making this even more frustrating is that I was well over 80% done with the update before the mono and cat scratch fever messed me back up in October, meaning I had more I needed to remember (much of which I lost and had to regain) and required extra work to make sure everything could line up without being a mess of plot holes I didn't realize I was making.
This, more than any other factor, is what has made the update so goddamned late. I could barf out something that was rushed, somewhat incoherent, and even outright mediocre, but time and time again working on this visual novel has made me understand that I will absolutely give myself exponentially more work if I continue writing something I know I will need to fix later. It's not just an issue of quality control, but efficiency.
Thankfully, I can see I am getting better, slowly but surely. The writing sessions are getting longer, the consecutive writing days are getting more common, and I am able to rebound and get my head back into the game faster and with less effort. I am able to do more than just write (although it's more accurate to say the process is closer to being a director than a writer), such as adding new code functions that streamline common tasks through abstraction and creating more consistency in how I even write code from variables I can easily change and have propagate throughout the game's script in a standardized manner.
I know this is the case, but it sure doesn't feel like I am on any mend when I want to lean over a toilet and throw up.
Until next time, and hopefully with the actual release.
So um yeah, once again tl;dr mononucleosis is a fucking nightmare. No, worse that that, it feels like being in Limbo. At least Hell is interesting and full of interesting people.
Thanks for reading, folks. I am going the fuck back to bed.
re:Dreamer is a very high-quality anime-hentai visual novel in which gamers will help the main character successfully finish the game he started earlier. It all started with the fact that the protagonist found an excellent and unique gameplay project for mobile devices. But it has side effects. For the duration of the tasks, the character becomes a woman. Now, to return everything to how it was, you need to go through everything and win. Otherwise, the acquired forms will remain forever. On top of that, he is a student. It is necessary to go to lectures and explain to relatives and friends what is going on.
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