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Slendytubbies 3

Slendytubbies 3
Introduction

Slendytubbies 3 is a third-person horror survival game based on the classic animated series Teletubbies. It continues the gameplay of its predecessors while introducing a brand new storyline. Players can freely choose to play solo or team up with friends to participate in different game modes. In the dark environment, players must not only use various items and tools to solve puzzles but also face pursuit from supernatural entities. Skillful teamwork and division of labor with teammates are essential to successfully complete missions and achieve victory. The game offers players a wealth of customization options, allowing them to customize their character with various hats, accessories, and clothing.

Gameplay of Slendytubbies 3:

Slendytubbies III is split into a campaign and a multiplayer mode, unlike the other games. Campaign features a story loosely based on "The Movie" for the original Slendytubbies, while Multiplayer features the usual Slendytubbies gameplay from the previous installments.

Campaign's gameplay is mainly third-person, but there are parts where the player is in first-person. The campaign features Quick Time Events occasionally, and puzzles, such as the pressure pipe puzzle at the beginning of Chapter 1. The latter part of Chapter 1 and 2 feature a more traditional gameplay much like the previous installments of the series, with the player trying to avoid an antagonist while collecting custards. Chase sequences occur throughout the Campaign, with some having Quick Time Events. Some of the player's choices also matter during the Campaign.

Multiplayer's gameplay is similar to previous installments of the series, featuring new maps and customizable light sources, where players can choose between the classic flashlight, the default flashlight, the Builder's Torch featured in the campaign and the Night Vision Camera, albeit as not powerful as it was in Slendytubbies II, as it no longer can see through fog. The enemy behavior in Multiplayer is similar to Slendytubbies II where the enemy guards a custard the closest to a player, but they can now give up chase when the player is at a certain distance away from them, unlike in Slendytubbies II where it will always know the location of the player after sighting them once.

The game also has a pause menu when pressing ESC, whereas pressing ESC in other Slendytubbies games would boot them back to the menu. The player can also press V in Multiplayer to toggle between a rather limited third-person perspective mode and first-person.

Slendytubbies 3

Characters of Slendytubbies 3:

Nana: In the play, it is said that she is in a state of having a nightmare. Depending on whether or not you wake him up in Chapter 0, the rate of infection will change. If you don't wake up, you will go to the ruins and meet the guardian.

Tubi: Appears with his hat missing, and while Nana and Po go out because they are worried about Boradori, he says he is tired and stays home. In the end, he becomes the first target of the Boradori and has his throat torn off by the infected Boradori, and due to the influence of the custard, he moves with his throat torn off. As a side note, Tubi's skin color is white , unlike the original, and Po's is the same. The cause is modeling rehash.

Purple: The first Teletubbie infected and the flagship of the series (?). Po says he is his best friend.

Guardian: The main character of the Slender Toby series who has appeared since Part 1. It is white and is wearing a hat that Tubi used to wear. For several years, he was the guardian in charge of Boradori , Tubi , Nana , and Po , who were created by the Creator, and was watching them. At Chapter 0, when Boradori turned into a monster, he continued to observe Po, saying that the situation had to be resolved. Soon, the signals from all surveillance cameras were cut off. Soon, he moves to the signal center and sets out on a journey with a night vision camcorder to request help from the military unit. Afterwards, he wanders around and collects custard, then runs away from Boradori, who has changed again, into a mountain/cave. If you enter a cave, you will be chased by Cave Toby, and if you enter a mountain, you will be chased by Yeti Toby, but you escape and reach a nearby ruins with a signal center. You will find Nana here, and if you wake up the other kids in Chapter 0, she will chase you in a monster state, and if you choose to go alone, you will survive and run away from Boradori and arrive at the ruins. Nana quickly becomes afraid when someone who resembles her talks to her for the first time, but after hearing the Guardian's situation, they join him in looking for custard. However, just as she was about to go to the signal center, Nana felt something strange, and soon the Guardian left Nana alone and left.[4] After entering the signal center, he finds the bodies of already dead employees and hears everything from an employee who calls himself Ron . Then, the location of the key card is revealed to go to the secret center, and the guardian moves to the other side of the room through the ventilation shaft and succeeds in finding the key card. However, Ron has already been defeated by the headless Toubi, and soon Tobi chases the Guardian, but is caught by a laser and explodes on the spot. Afterwards, the Guardian steals Tubi's chainsaw and arms himself. Afterwards, he learns from Pupu, the vacuum cleaner at the secret center, that he is the culprit of all the incidents, and soon after confronts Announcer , a murder weapon who awakens under Pupu's orders, and immediately leaves the signal center. When they come out of the signal center, Pupu has already injected Po with infected custard to awaken him and orders him to attack the Guardian. For details on what happens next, see the ending section.

Toubi: I was killed by my neck, but appeared again as a monster. Even though the throat was blown by the custard, it seems to be able to move and look forward. He tries to hurt the protagonist with an electric top, but is blocked by a laser trap.

Nana: A purple doll ripped out her eyes and became blind, so she became sensitive to sound. She grows taller and shudders at her club dance . She is lured by the Guardian by throwing her stone at Nana, and is immobilized by her pillar.

Slendytubbies 3

Features of Slendytubbies 3:

Story-driven Campaign: Play as The Guardian and investigate the origin of the infection that changes the Teletubbies. Conversations present choices that shape the outcome, so different routes can lead to different endings. The focus stays on exploration, dialogue, and decisions that gradually uncover how the outbreak began.

Multiplayer survival modes: Slendytubbies 3 supports survival across several maps where you collect items while a monster patrols the area. You can play solo to practice routes or join friends in cooperative lobbies and PvP matches. Each session emphasizes awareness and teamwork as you move between objectives and avoid being caught.

Final chapter with linked DLC content: This entry concludes the main storyline while also connecting to content from the Slendytubbies 2 DLC. The combination helps tie together earlier events with the final revelations in this chapter. As a result, returning players will recognize references that align characters, locations, and lore.

Iconic maps and varied enemies: Recognizable locations create the setting for chase-focused encounters that reward careful movement. You will meet different enemy types that change how each pursuit unfolds. Map layouts and patrol paths encourage planning before risky runs for objectives.

Slendytubbies 3

Player Comments of Slendytubbies 3:

Didn't even bother with reviewing the first two games since they're both just slenderman copies with multiplayer. I know, who would've figured? Anyways, I'm mainly just reviewing this because I fucking LOVED this game when I was 12 (ik I was a geek ass nerd), and I don't even know why I just really liked it and thought it was cool. I just randomly remembered it one day and thought it'd be nice to play with my girlfriend. The game starts with Chapter 0—"It Was Good", which is supposed to act like a tutorial for people playing the game for the first time. I genuinely don't know how to say ANY of the character names without feeling any sort of embarrassment because for the love of GOD this is a game about Teletubbies, so I'm just gonna call them all "dawg" so I can distract myself from the fact that I spent 3 hours on this shit, and honestly I get mixed up with them anyways so. You play as Red Dawg at first, and the game starts with them just staring at the ocean before being approached by the vacuum cleaner dude telling them to get the custard ready for lunch, which is just getting a few items to prepare the food and talking to a few characters. There's Purple Dawg, who is supposed to be Red Dawg's best friend, he's pretty chill, yknow. Then there's Yellow Dawg, she's fucking depressed for some reason, and then you have Green Dawg, who sits down like a Slavic criminal. It's really basic and is just meant to introduce you to the characters and controls. One thing that you'll realize is that for whatever reason the dev thought it'd be a good idea to try to replicate Silent Hill's camera controls. Yknow, the camera everybody agrees is absolutely horrendous. Anyways, everyone goes to bed later, and a cutscene starts. You see Purple Dawg completely fuck up the custard machine and immediately run out as soon as you try to confront him about it. This is where you're presented with your first set of choices. You can either wake everybody up or go out alone. I'm not sure whether this affects the ending or not, but I'll tell you what happens at the end of each result. Anyways, the game switches to first person, which is how you'll be playing most of the time, and you'll end up going to the lake to try to find Purple Dawg. Nothing happens there, but the one thing that is left there is a bowl of bright pink custard, and you'll be forced to go back home. If you woke everybody up, you'll end up seeing Yellow Dawg killed and having their eyes torn out, if you didn't, then you'll see Green Dawg getting their head chopped off. Either way, this leads to you getting chased by Purple Dawg who is a COMPLETE tweaker now, which is mainly just a bunch of quick time events that can be kinda finicky, and for some reason you're able to jump 60 feet in the air, but it doesn't matter anyways because it ends with Red Dawg getting killed anyways. 

Final words:

Slendytubbies 3 deserves your attention if you're looking for a simple but chilling horror experience to play on your mobile device. The game aesthetic is exceptionally dark and unnerving, but what sells the atmosphere are the characters themselves. It is an excellent and horrifying game that is sure to scare the wits out of any player. However, this application also suffers from lag spikes.

More Information

Size:1.4GB Version:2.5

Requirements:Android Votes:408

Package Name:com.ZeoWorks.S3 Signature:a0114a2d31b9dc2865e4d4e9c27c6226988f27e0

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