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Parasite Inside

Parasite Inside
Introduction

In this Sci-Fi Horror game, our protagonist, Oni Lim, awakens aboard a colonization spaceship. However, as she awake from her slumber, she quickly realizes that all other crew members remain in cryogenic stasis, and critical ship systems are malfunctioning. Determined to uncover the source of the problem, Oni embarks on a perilous journey through the labyrinthine corridors of the ship. What she discovers amidst the flickering lights and ominous shadows is nothing short of shocking.

Changelog:

 v.0.3.1:

[Main Character]

Completely reworked damage system based on falling velocity

[Game Difficulty]

Now game difficulty does not affect the amount of Stamina

Now game difficulty does not affect the amount of C-Scanner Battery

[Settings]

Added Key Binding settings (so far, it works only in the Pause Menu - Options)

Added the option to change the difficulty during the game in the settings

[Implants]

Changed the implant menu

Added character animation to the implant menu

New implant added: Retin-A Sensors

New implant added: Pathfinder N-Link

[Tutorial]

Added tutorial dynamic Windows

Added showed tutorials in Journal

Added dynamic Key hints messages

[Locations]

Partially changed the sector of crew members

[Video Gallery]

Added all the cut scenes to the gallery

[Other]

Added dynamic hints to use meds

Elevator colliders have been reworked - now players won't get stuck in elevator collisions and jump over the railing

Added the option to spend 2 Repair Kits to immediately repair the power panel

The new game menu has been redesigned

Amount of ammo in the Maintenance compartments location has been increased

Added partial support for gamepads (does not work in UI)

Comments:

I discovered this game on accident and I have to say fantastic work on this so far. The current update of the game was way longer than I anticipated and was pleasantly surprised. The level design is excellent and the sound design is really good. Had me on edge for the first 30 mins or so. The gameplay is decent and the adult content is pretty enjoyable. That said, I would really like to see more horror elements later on as development progresses. There were so many instances that a well placed jumpscare would've really shone through. Looking forward to future updates.

Absolutely wonderful game. I'm a big fan of psychological horrors and this really scratches the itch-- especially with the parts with the "mystery steaks" towards the beginning. How delightfully horrifying!I'm really thankful that you gave us an abundance of save points, I often get afraid in games of losing progress and you spaced them out spot on.I'm wondering if it would be possible to have a blip on our map that tells us where we are? Also I feel like maybe I'm just blind but the game seems almost too dark at times (even with the extra flashlight in tight places like vents).Again, this is a wonderful project and I'm excited to see where it goes, especially with the lore aspects of the game. Don't get me wrong, I'm a huge pervert, but I also love that you blended in an engaging story as well.

Ok, I just spent ages playing this to completion.  It was a fun game, the tentacle thing is not my jam - I decided to look upon it like Aliens lore - its just the parasite gets in from the other end (without being too graphic about it).Anyway, the game itself was fun to play, I sort of assume that this is the UE5 out of the box 3rd Person framework that you've re-skinned and made your own - that's not to detract from it being great and suspect a lot of effort.  I love the additional mechanics like the implants, perhaps as you progress you can get an expansion module so you can have multiple eye and body implants at a time?  You could even split it so the "fall/impact" implant is for the legs and other implants can be for your arms, torso, head, eyes etc.  I'm thinking a little bit like Cyberpunk 2077.I think the c-scanner flashlight could do with a little more power especially because the game is pretty dark in places.Assume there are plans for expanded weapons (perhaps you can mod the weapons too, like implants for you)The crawling creatures annoyed the hell out of me, lol.Played this on an ultra widescreen by the way (5120 x1440) and didn't see any issues with text or UI elements etc off the screen.

This game is amazing! The animations and environment are both immensely polished and the story is also pretty captivating. I have a question though, is it possible to go back to Sector 8 once you have gone past Sector 9 into the Main Lab? I realised that I had not collected the peon outfit but can't seem to find a way past the barricade in Sector 9.

Final Thoughts:

Parasite Inside really did wow me. I saw the title banner and read the synopsis and downloaded the game right away. I have a thing for lewd games and for sci-fi horror so this game combining that made it a must play for me. The funny thing is, I had no idea what kind of game this actually was and I thought it was probably going to be some kind of lewd visual novel or sandbox game. Nope! This is a full 3D action game and even though it is still in early development, I had a blast with this and have added it to my list of games I have to keep coming back to when a new update drops.

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