The style is good, full live2d, it should be Lovely Games’ first puzzle game, so far it looks pretty good, with moderate difficulty.Just before graduating, you are stuck with the knowledge that your family business is on the brink of closure. In a last attempt to keep it open… you turn it into a love hotel! But why is the hotel manager acting so odd? And what happened to the family business? This game is still in very early Alpha, so while there is not a whole lot of material to the game, what it has it does fairly well. The game is divided up into a Love Hotel simulator, a Dating Simulator, and an H-Game.It is done pretty well making you try to balance different types of rooms to fulfill certain types of kinks for your guests. You also have to make sure the rooms are clean after each use so they can be used again. The more chaotic and busy the hotel is, the more money you make. As the game says at the beginning, all of the money made at the hotel stays in the hotel and you may get some spending money with tips. This provides a two-currency system that separates out the Love Hotel Simulator from the Dating Simulator. You have the ability to unlock blueprints that allow you to construct various themed rooms. Some are purchased at stores, some are unlocked in the Dating Simulator aspect of the game, and some have to be won by chance from a gachapon machine.
Adult Management: Take on the role of a young university student managing a hotel with an adult twist. Navigate the challenges of running a love hotel and explore the dynamics of adult relationships.
Dating Simulation: Engage in a dating simulation that goes beyond conventional romance. Interact with a variety of characters, each with their unique personalities and stories.
Expansion of Quickie Series: Experience an expansion of the Quickie short visual novel series, delving deeper into the lives and relationships of the characters you’ve come to know.
Last Attempt to Save the Hotel: Seize the opportunity to save your family’s hotel from closure by transforming it into a love hotel. Make strategic decisions to attract guests and keep the business afloat.
Expanded Content: New story updates and character events are regularly added, enhancing the depth of the narrative and player experience.
Interactive Choices: Your decisions in managing the hotel and interacting with characters impact the storyline, allowing for a personalized gaming experience.
Adult management and dating simulation game: The game allows players to experience the excitement of managing a love hotel and exploring romantic relationships with various characters.
Character expansion from Quickie: The game builds upon the existing characters from Quickie, giving players a chance to further engage with their favorite characters and learn more about their stories.
Tokyo setting: Immerse yourself in the vibrant city of Tokyo, Japan, as you play as a young university student in his final year of study. Experience the unique culture and atmosphere of the city.
Hotel management gameplay: Take control of the family hotel and try to save it from closure. Make strategic decisions, manage resources, and attract customers to turn it into a successful love hotel.
Story updates: The game continues to evolve with regular story updates, allowing players to uncover new events and developments in the lives of the characters. Keep investing your time and discover new surprises.
New hangouts and interactions: Explore different locations in Tokyo and engage in new hangouts with characters like Aria, Toshiko, and Reika. Enjoy exciting activities and deepening connections with your favorite characters.
NOTE: Due to the amount of core changes this build, older saves will not work. We highly recommend playing from the start to view the new hangouts (use the skip button if you want to speed through it), but if you'd like to skip the content, below are some options:
Attached to this Patreon post is a save file. Download and place this save file in the app's data folder.
For Windows users, this folder is located at: C:\Users\Username\AppData\LocalLow\Oppai Games\Quickie_ A Love Hotel Story. You should now have access to a new save at slot 15 in-game.
For Mac users, you'll need to paste the save slot file inside: ~/Library/Application Support/com.OppaiGames.QuickieALoveHotelStory
For Android users, the save files are stored here: /storage/emulated/0/Android/data/com.OppaiGames.QuickieALoveHotelStory/files
HOTEL MONEY CHEAT Secondly, we've included a small hotel money cheat making it easier for returning players. To unlock this cheat, open the Pause menu in-game (button in the bottom-left corner) and open the Tutorials menu 3 times. You should hear a sound effect when done correctly to notify you that the cheat was successful.
BUILD v0.24 HIGHLIGHTS
Part-time jobs
Part-time jobs are now available, with the first being Ramen-san (My Whiskey’s job will be introduced in v0.24.1). Each part-time job has it’s own mini-game, rewarding the player with heart progress towards a love interest and money.
New Hangouts and Hangout changes
Four new Hangouts have been added (Satomi, Sara, Mai and Toshiko). Hangouts are now required to be played before the next heart event if a Hangout is available.
Massive UI and Quality of life improvements
A big UI overhaul has been done in preparation for the Steam release. A lot of Quality of life improvements have also been made, specifically during the intro (which now lasts the first in-game week and contains a number of tutorials).
There is now only one time slot per day. We found this felt best during our playthroughs, making the game progress at a much nicer pace. Further time changes may occur in future builds as we try to finalize the game’s length.
Fixed instance where you can apply to the same job twice.
Fixed missing Family room blueprint if you skip intro.
Fixed Gachapon rewarding a blueprint twice.
Fixed a number of spelling errors.
Fixed softlock when backing out of a gallery scene.
Added: Four new Hangouts: Satomi (Ueno Park), Sara (Ueno Park), Mai (Ueno Park) and Toshiko (Library).
Added: New CG in Satomi’s Maid & Master invite.
Updated Reika’s busts.
The game’s introduction has been reworked.
UI Overhaul.
Added: Aria’s new voice lines.
Added: Part-time job mini-games.
Added: Gachapon machines.
Added: Save slots. Keep multiple saves (up to 15).
Afternoon and Evening time slots have now been combined.
You can now replay Gallery scene moments from the Gallery menu.
Changes to when some love interests become available.
Changes to heart progression for multiple love interests.
More rooms require Blueprints to unlock.
Changes made to audio volume balance.
Added Chinese Simplified and Traditional translations.
Added more opportunities to read blueprints.
Seasons are now 5 weeks long (instead of 4).
Adjusted Quickie Love Hotel star goal requirements to be less grindy.
Quickie Love Hotels now start with 4 default rooms.
Updated Quickie Love Hotel guests.
Updated background character’s walk animation.
Adjusted volume of most audio.
QUICKIE HOTEL MANAGER UPDATES
Invite menu has been removed from QHM. You now have to talk to love interests directly to invite them.
Added: QHM tutorial.
Added: Saturday bonus.
Time now passes straight after completing a shift.
While Quickie: A Love Hotel Story is a lewd management game, it has a very deep and interesting story. We play the role of a young man who is in charge of a family hotel. Our hotel is not exactly doing great things as far as money goes and we know we need to make some changes. We decide that a classic Japanese love hotel is the direction that we need to go and before you know it, it takes off and we start to open more love hotels! I thought that this was just fantastic stuff and a great premise for a game like this, but wait a minute, there is more!
As well as having that main premise, Quickie: A Love Hotel Story has more in for you as far as the story goes! There are several love interests in the game as the game also has a lewd visual novel/dating sim thing going on. As you progress and start to make more money and build your love hotel empire. You will meet a few different women and each of these ladies has her own personality and own story for you to experience. I was very surprised by this and I can tell you that this is one part of the game that feels far more fleshed out than when I played it originally.
While Quickie: A Love Hotel Story does have those dating sim and visual novel elements to it. The main focus of the gameplay is the management sim stuff. You start off with a little bit of a budget where you allow people to come to your hotel for hot sex. As you make money, you can put it back into your business and this is where the real fun is to be had. You can make special themed sex rooms, buy better stuff, hire more sexy women to work there, and more. I liked how it always felt that there was some kind of progression to be made, be it a new place to open a new themed room or even a sexy new woman to hire. Even those who are not usually into management games will be able to have fun with this as it is not so deep that it sucks all the fun out of it.
While I love the story and the gameplay of Quickie: A Love Hotel Story, what is going to get most people to give the game a chance is the presentation. I love the anime style that the game has and being able to see into all your hotel rooms where people are screwing is a lot of fun. The UI is nice and clean so I do not think anyone is going to have any trouble navigating the game or finding their way around it. The sex scenes in this game are amazing and I am not just talking about the banging you can see during gameplay! This game has some of the most awesome sex scenes ever! These are animated, have a bit of voice acting and they are just so freaking hot!
Quickie A Love Hotel Story is a first-person shooter with a terrific premise. A prison ship carrying a million inmates loses its FTL drive in the Sargasso Nebula, a rather dangerous and crowded region of space. Mysteriously, the entire crew of the ship has died, leaving the prisoners and the on-board AI the only survivors. The AI decides the best course of action is to begin sending the prisoners out one by one to scavenge for parts to save the ship. You take these prisoners and their personal quirks out into the nebula via the beautifully rendered star map,which conveys a lot of information. Every node on the map is a ship, a hunk of supplies floating in space, or just plain emptiness. Every ship can be boarded, but before you suit up, it’s important to closely examine the situation you’re about to put yourself into. The game helpfully reveals important details about every ship you look at, giving you an idea of the supplies that are on board, the enemies you’ll face, and the randomly generated traits that the ship itself has. These can be anything from deadly radiation leaks to lax security. Of course, the game leaves just enough details out of this information panel to surprise you.The first man out the door is Chester Stevens, the only character aside from the tutorial prisoner who is not randomly generated. Everyone who comes after him is a draw from a hat, and every prisoner comes with their own randomly generated traits that can positively or negatively affect gameplay. One character might have Long Arms, which allows them to push buttons and grab supplies from a greater distance than normal. Another may be a Smoker, coughing randomly which can alert nearby enemies.
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