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The Builder APK

The Builder APK
Introduction

In The Builder, you play the role of a skilled young man who is commissioned to build a memorial in a village in the far north.Soon you discover that your real task is quite different: In order to save the village from extinction, you must make all the women there pregnant.The Builder is a choice based visual novel game. It has a clear and engaging storyline and a rich cast of characters. Get ready for an experience out of the ordinary.We follow the main character through a full year of work - all the way to the completion of the memorial - and the successful breeding of the women of the village.

Themes:

Impregnation: The major plot centers around getting the ladies of the town pregnant. So there will be a lot of this going on in the game. Expect our hero to go balls deep in every female character at one point or another - with happy consequences.

Pregnancy: Pregnant ladies are an aquired taste to some, while others immediately see the beauty of a future mother, not at least in what happens to her breasts, vagina and libido. The Builder does not shy away from a lot of pregnant sex.

Lactation: As the pregnancy progresses and childbirth eventually happen, the milk factory starts working overtime. The Builder is a place where the various enjoyments of lactation will be explored to the full.

Breeding: Not every woman is single and available all the time. To some, a married woman has a certain secret attraction. In The Builder, we will navigate the waters of (mostly) consentual breeding and cheating. Remember: It's all for a higher purpose.

Kinks and fetishes: Human sexuality is varied and inventive. The Builder aims to incorporate a lot of variations into the game. The most controversial ones will come with a warning and option to skip. Kinks (featured and planned) include

Features:

Engaging storyline: Immerse yourself in the captivating narrative of The Builder, where you take on the role of a talented young man entrusted with a special mission.

Unique challenges: Uncover the unexpected twist as you realize your true purpose – to rescue the village from dwindling population by helping all the women become pregnant.

Strategic decision-making: Plan your moves carefully to ensure the success of your mission, strategically navigating through complex situations to achieve your goal.

Beautiful village setting: Explore the picturesque far north village, filled with stunning visuals and intricate details that will transport you to a charming and immersive world.

Skill development: As you progress, enhance your skills and abilities as a builder, utilizing your expertise to not only construct the memorial but also help save the village from extinction.

Emotional connection: Experience a range of emotions as you build relationships and connect with the villagers, forging deep bonds that will drive you forward on your unique quest.

Highlights:

Relationship Webs: Engage in nuanced dialogue trees that shape trust and intimacy with diverse characters—each woman has unique motivations, secrets, and reactions to your role.  

Consequence Calendar: Every choice locks in long-term effects, from pregnancy timelines affecting village morale to delayed memorial work triggering outside suspicion.  

Narrative Duality: Contrast the mundanity of manual labor with the absurdity of your clandestine mission, told through dark humor and emotional character arcs.  

Ethical Ambiguity: No purely “good” paths exist—decisions force trade-offs between compassion, efficiency, and self-preservation.  

Artful Contrasts: Stylized visuals juxtapose the village’s rustic charm with surreal, dreamlike sequences reflecting the protagonist’s unraveling psyche.

Seasonal Strategy: Manage time and resources across dynamic seasons, where weather, villager moods, and project deadlines impact your ability to balance construction goals with… personal obligations.  

Changelog:

This March 27 update includes

New lewd scene - If you like the Carla character, this update is for you.

More agency - You can now drive the interaction with Carla in Episode 1 much more.

Reworked graphics - All images with Carla in Episode 1 has been adjusted and re-rendered.

Update history since last itch.io release

March 21 2025

The update included

More agency - This release focused on

Episode 3, where your choice not to take Tom to the campfire will change the experience of the episode and add another scene.

Episode 4, where the MC can decline to go test driving with Synne. This opens a new scene with some nice content - if you can play Milena the right way. New location built from scratch.

Episode 5, where a bit of the same dynamic is at play with Swathi if you choose to go get the car you left the night before.

Reworked graphics - the scene with the felled three in Episode 3 has been totally reworked with a location built from scratch - a place you will later have the option to return to with Swathi.

March 11 2025

This update included:

More agency - gradually the game's different branches will be implemented. This release focuses on Episode 1, where the MC can decline the sample with the nurse. From there, the episode has a slightly different trajectory and events unfold in another manner, giving a different experience of the episode.

Reworked graphics - the usage of photo bubbles has been reduced for pure 3D imagery in the transport scenes in Episode 2. In addition, there has been an upgrade to several scenes in Episode 1.

Reviews:

Really disappointed with the steam launch for this game, I was rooting for it to be good but after going through the first season there's a whole lot of issues that I need to address. -To charge 7-10 USD for each season is beyond the pale, there is not enough game in there to justify that price. 3-5 USD a season? maybe. This becomes more evident when you realize Season 1 is being advertised with S2 scenes and characters. -I bought the bundle expecting S1 to include the scene with Synne on bed, as it is included on the store page, or the one when Kikki is holding Charlotte's boobs,  this made it look as the first season would have much more content than it really has, but nope, if you have played the free / demo version on itch you have already experienced well over 70% of the first season, and the remaining 30% isn't that well done, -After each following chapter the black screens and "thoughts" masking the limited amounts of renders become more predominant and it becomes apparent that the focus was put on the first couple of chapters while the following feel thoroughly rushed. - The achievements also support this idea, there are 8 single achievements on S1 and all of them you "achieve" on the first 20-30 minutes of play. - Also on that note, the game inflates play time by having you go through both "choices" on a specific fork on the road early on, something I can only justify as the developer needing to set the stage for a future scenario including both characters those "choices" involve being present with the MC, as in making it easier for just rendering a single version of that hypothetical scene. It would've been easier to simply have both scenes happen without having the player choose one over the other, it feels cheap and manipulative.I just hope this honest feedback brings a bit of perspective to the developer, there is still time to fix the most glaring issues and prevent your audience to reach the same conclusions I have. 

Looking at the scene now, in relationship to how young Rob looks, the doll looks similar to how I imagine a child might look like in Fjorda. The doll blinks it's eyes (as if it's alive). So when the scene cuts from Rob describing how his dad destroys the doll, to the scene with the broken doll in the trash - it's horrifying because it looks like a mutilated child - who is gasping for breath.  Things to consider:1. Can you make the doll look less realistic and more toy-like? For example, many children's dolls do not have developed breasts. Maybe the skin texture is more porcelain or wood-like (which I think the original was). 2. If the doll's joints were more doll like -(gaps where the shoulders and elbows articulate) you could maybe show the limbs "akimbo" and see the thread/band that connects the elbow or shoulder joint. So the doll parts in the dust bin look less like a mutilated child and more like a broken toy.3. Some dolls cry. With your current animation, you could change the script from how life like the doll breathed, to how life-like it's eye's blinked and cried. I notice the doll in the story blinking, but not the rise/fall of it's chest. Add tears to the animation, and in the trash can scene replace the gasping face with a tear-stained crying face and it might be just as moving, and less creepy. 
Hope this feedback helps!!

I didn't want to comment on the pricing, but I feel like I really have to. I have just finished playing the public version (to get an idea of what I will pay for), and I feel like the amount of content is not worth 12 dollars here on itch. Don't get me wrong, I think that the story itself is interesting enough that I would be willing to pay money for it. However, the amount of content I see, at least in the three episodes in the public version, 12 dollars each season is just way too much. Think about this. AAA games tend to be around 70 dollars. If we assume the price is going to be around 10 dollars each season, then with the 30 episodes you have in mind, or probably 6 seasons, the total cost of the entire game will become 60 dollars. Considering that I finished the first 3 episodes in around an hour at most (I forgot how long), 60 dollars for the entire game is really way too high. Your game is great, and I am not comparing it to those games made by companies to discourage you or anything, I just think that it might be beneficial to bring up some numbers you can compare to when pricing the game. No matter what, I really just have to say that I just cannot justify myself to pay that much for the game, despite that I think it is a great story and has great potential. However, if the price of the game is reconsidered, I would definitely be supporting and buying the game.

Conclusion:

The Builder is an erotic visual novel that sends you to an unusual village. Your order was a monument to some unknown person somewhere in the north in a small village. Go to the village and fulfill your mission. Which is to raise the demographics of the village.Help local women to get pregnant, as all the men in the village have long left or died. Meet young moms-to-be and who knows, maybe one of them will become your family.

Screenshots
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