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Bare Backstreets v0.9.0

Bare Backstreets v0.9.0
  • Category:Role playing
  • Language:English
  • Rating: 4.8
  • Size:377.87MB
  • Version:0.9.0
  • Updated:2025-04-25 16:14:56
  • Tags:
Introduction

Bare Backstreets [v0.9.0] By Jasonafex is a high-octane side scrolling brawler packed to the brim with adults-only content. Every enemy you encounter is out for you in more ways than one. Tackle 6 unique stages ranging from the corrupt underbelly of the city, to the tropical jungle and it's hidden ancient prophecy. Only you and your friends have the staying power to undo this curse before it takes over the entire city! This game receives major content updates such as new enemies and stages every month on Patreon and Subscribestar!

Features:

• 1000+ frames of hand-drawn animation

• NSFW content for both male and female players

• Wide variety of kinks explored for fans of both straight and gay content

• New enemies each month ranging from monstrous brutes to tiny insects

• Fun upgrades, combos and mobility options to keep you engaged

• Fully clothed SFW mode for streaming

Reviews:

Where do I begin? I remember playing the original build, a few builds over the course of this half a decade, and the one posted here just now. I booted it up and saw the pretty splash screen. I went to change my settings only to realize that you cannot rebind attack. Which means that my usual arrow keys and zxc configuration is impossible. So I rebound to a goofy ert config, which is a new one for me. I then went to Play, which puts you in character select. This is good, I love playing different characters. I then went to the first level and started playing. This is where everything went sideways.

Plainly put, the game does not function. It is so riddled with bugs that it can only be held together by ductape and semen. First, my controls are horrible and I kind of doubt being able to rebind would make it much better. When you attack, there's momentum. There are many times that I would attempt to attack an enemy, but it's one of those games where you really have to commit to turning around or it will just continue attacking in the direction you are facing when you input. This makes aerial attacks feel painful and stiff. In addition, there are many times where I'd come to a stop and it would not accept attack or jump inputs. There are various crates and barrels to attack. But they have a lot of health and barrels will roll back at you making them more of a danger to you than others. Combat also felt rather simple for how elegant and flashy the game presents itself.

Where the game really takes a nosedive is in performance. This game does not function. It says it's a game. It is not. It is a bug infested, crashing machine that is playable for brief periods of time. I have a decent machine. I do not have problems with other hgames. But this game feels like there is some kind of invisible anti-piracy measure that makes it as awful as possible. This game has so many bugs. I will list some of the myriad issues here. When you load in, sometimes the splash will forget to load some layers. The camera also freaks out a little before it plops you down. Your controls are saved between sessions, but are not loaded in. Meaning that you need to go to the menu and view them before the game remembers you are not using the default controls. Momentum is weird and when you get knocked down you may slide around and when you come to a ramp you then slide all the way to another boundary. It is clearly not intentional, as your character skips diagonally across the ground. There are many times where you, in a grapple, will freeze and have to restart. Enemies will disappear and you can still dominate them. But you will not see the animation and will also be stuck.

The cool props you can kick and destroy interact really awfully with the game. There are times where you will grapple with the enemy, on top of an object, and it will just poof you both and you have to restart. There are large boundaries that come up, locking you into wave-based combat. But those walls are crap. They are electrified to damage you. But they have this weird hitbox clearly around them that you can actually grapple and wall-run on. It looks so bad. When you are in that wave combat, the game will sometimes lock camera on the wrong part of the map and not load in enemies. Sometimes, enemies do not spawn or have spawned elsewhere and you are completely unable to complete the wave and you need to restart. The chests you get as rewards seem to be bugged and seem to disable themselves entirely if you hit them when it is stating that you have loot to claim. Combat itself isn't awful but it's very button-mashy and extremely stiff and you need to constantly be mindful of game-breaking bugs.

But what REALLY sucks is the crashes. This game will crash on a dime. You will crash on the start screen. You will crash on character select. You will crash in a level. You will crash in the gallery. It freezes up and you have to close out. In the hour or so I played this, I think I had to reboot my game no less than 20 times. It was probably more. My dude, let me tell you something, I have played some hgames. I started back on newgrounds with Jungle Girl. When it came out. I have played all kinds of rpg's, dungeon crawlers, sidescrollers. I have played some bad games. Unfair games. Games designed to make you suffer as part of the fetish. But I have never been so frustrated as I have been with this. Never before have I slammed my fist down into my desk OVER A HENTAI GAME. This is new territory for me. It will crash several times in a row, bug out, glitch your character into restarting. I am a man of tremendous patience. But this game has so thoroughly challenged it in a such a short time.

The reason it is so frustrating is that jason has a good game on his hands. I remember not liking the porn in this as it was a lot of tweening and rubbery movements. But he has really improved. The porn is pretty great. When the game works, it's pretty satisfying. But let me tell you, I bounced around levels, desperately trying to complete just one. And it took me 45 minutes just to beat the first stage, to go onto it in daytime as the next level. Because it just kept glitching and crashing. But you keep playing because you know there's some decent porn here. And it doesn't help that the gallery is trash. So you need to play it. It's like a rubix cube with razor blades hidden in random squares.

Here's what I would do. Bring the project to a developer. Let him play it and realize it's spaghetti code bullshit. Say you want to buy a premade unity sidescroller game. Pay the money, have him look it over. Swap the assets into it and find a grappling system to use. Pay the royalties to use the model and tell the programmer to get to work. Make a playable game. Then, pay the programmer by the hour for future updates. You cannot charge money for the game when it is in this state. I was so mad at this game that I stayed up late, with work early tomorrow, so I could get this off my chest. I don't know how many devs worked on this. But I shouldn't have to. If I was supporting this I would be ashamed. Figure something out. Because you have such potential with this but it is totally ruined by whatever cobbled together bullshit you have tried to pass off as a "game" and not the cruel joke that this actually is. I have played koonsoft knockoffs made a decade ago in flash that function infinitely better than this thing.

Changelog:

v0.9.0

N/A

v0.8.2

Hey, Koy here! Here’s this months patch notes for BBS! I’ve been working pretty hard, so this one’s gonna be long! Next month there may even be a surprise in store…

  • Lovense API updated to support the Solace Pro™️!

  • The Solace Pro™️ will synchronize to the sex animations currently playing!

  • Fixed bug where Snu-snu will still have the hypno effect over her head for a few seconds after the hypnosis ends

  • Improved character controls! You can now crouch or look up directly from the walk cycle, and will not slide.

  • Updated arena timer graphics! Now the chest will shake when you go down a reward level, and the colors have been adjusted.

  • Improved the score screen animations, now it should look a bit better on ultrawide monitors, and it has also been changed slightly to improve the animations.

  • Stage transition screens will now have moving silhouettes of the player character!

  • Removed some more Doozy stuff in favor of our own

  • Updated the arena: Now the camera won’t go all over the place, instead sitting where the walls will come up.

  • Arena walls now have a new shader on top! Just to accentuate the danger.

  • New sound effects on the arena walls have been added

  • Enemies should have a “poof” particle play when they spawn in

  • Verified that player can’t move during arena cutscene

  • Enemies shouldn’t walk into arena walls anymore. Or at the very least very rarely.

  • Extended arena camera bounds so that the player can’t keep walking out of view

  • Tried to fix the main menu animation stuttering, thought I was going crazy, changed it 6 times to different codecs and formats, but ultimately changed it back as I was not crazy

  • Enemies should have a higher arc when they are knocked back.

  • Adjusted hornet spawns a lil bit more

  • Snoggler hitboxes have been fixed, and the sex animations should activate properly

  • Snoggler AI has been updated to the new system. (The last guy put almost all of the snoggler logic in its walk cycle)

  • Piranha plant sex scene activation has been fixed. Now you won’t get brought into the sex scene immediately.

  • Piranha plant AI has been updated slightly to make use of the new AI system.

  • Player grabbing has been fixed, at least on the Piranha plant. Now the player will be grabbed when they have no clothes, and the sex scene will start after they get dragged.

  • Fixed some sound effects not playing properly on destructible objects

  • Added a spawner to the Debug stage to spawn in every powerup. It is currently missing proper graphics though.

  • Started working on powerups to update the logic and make sure they all work as intended with the new powerup system.

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