Lovedoll Toy Factory is a FNAF-style adaption of the concepts, designs, and artwork of GroundedGremlin. As of now, the game is currently in development, but you are able to play an old demo of the game below! After receiving the news that you have a steep debt to pay in under a month, you hastily choose a job to make a quick buck to get out of it. Unfortunately, you did not read into what you were getting yourself into. Will you and your virginity survive the never-ending onslaught of disproportionately massive living plushies, or will you have a rough, pleasure-filled ending as their latest victim? And will you find out what is truly happening with the factory?
4 more characters! (The game is supposed to have 8.)
An actual night system. (This is basically a janky custom night menu as of right now.)
...A proper 6 AM screen, I guess?
Sex scenes after getting jumpscared. (Feel the snu-snu!)
Fully animated 2D jumpscares that aren't just memes that I've inserted in because we haven't made any new ones other than Teddi's.
and More!
Games can often have similar code to commonly detected malware, which tends to raise red flags in automated file scanning in antiviruses. These detections, while nice, are not reliable 100% of the time. I've gotten into more detail in a comment on the game below, which you can check out here.
As of right now, it is not a priority, since the game is early in development. When I initially wanted to port the game to Godot, I absolutely planned to port it to mobile as well, but I have since went back to Clickteam instead, due to my lack of experience with Godot massively slowing down the development.
There is no specific release date planned yet.
Build 0.1.1: Quick Patch
Hoppi can SPEAK now, courtesy of generouspanda (Dàfāng)
Both Hoppi and Teddi’s AI has been vastly improved. They are now more linear, and are only allowed to backtrack in specific cameras.
Removed bug where you could boop the Teddi poster’s boobs while looking at the window.
The office doors automatically open when repairing them, preventing a cheese strategy involving repairing the doors constantly.
Removed the ability to control the aggressiveness of the AI, leaving only the difficulty level.
Added indicator graphics for turning around.
Added information about the characters on the pre-night config screen upon hovering the mouse over their icon.
Removed an annoying bug where you could press the door buttons accidentally while turning around. A brief period was added upon turning around to prevent this.
Where’s the sex? Sex update? Sex update when???
Yes, there will be sex in the game. Rejoice! It will mainly manifest as game over scenes, but I don’t plan on making people have to grind for them all for each character. The plan is to make it so that you only need to get caught by a character once to unlock their sex animations. Additionally, two of the future characters (Merri and Jerri) are going to cause some sex scenes as well, with the former being part of her mechanic, and the latter having it as a “fail-state” type of thing for his mechanic.
Planned Features
6 night story campaign with visual novel-like cutscenes and multiple endings!
8 cute and unique enemies to deal with each night!
…There’s only 8 of them.
Just 8…
Don’t worry about any more than that.~
Customizable 7th night with preset challenges and gameplay modifiers to provide more of a challenge!
Fully voice-acted cast of characters!
Unlockable game over sex scenes, unique to each character!
A PAUSE SCREEN!!
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