Delivery From the Pain: Survive is a survival strategy game that plunges players into a disaster zone overrun by zombies, where they must embark on a quest for survival alongside their companions. As you explore the surrounding area, you will encounter not only various zombies and formidable bosses but also a multitude of puzzles and hidden gameplay elements. Use your wits and the items you scavenge along the way to solve these puzzles—for instance, by uncovering the codes needed to unlock secure doors. As the story unfolds, you will cross paths with other survivors; the choices you make regarding whether to take them in—along with how you interact with them—will shape the narrative, leading to different outcomes. Will you and your group manage to escape alive?
Maps are an important part of Delivery From the Pain: Survive. They allow you to explore the world, find resources, and fight zombies. This game currently has three maps:
City: The City is the main map in the game. It is a large and dangerous area that is full of zombies and other dangers. However, it is also home to a lot of resources, so it is a valuable place to explore.
Forest: The Forest is a smaller map than the City. It is less dangerous than the City, but it is also less populated with resources. However, it is a good place to find animals to hunt and medicinal herbs to gather.
Lumberyard: The Lumberyard is a new map that was added in the latest DLC. It is a large and dangerous area that is full of zombies and other dangers. However, it is also home to a lot of resources, including potatoes, medicinal herbs, and wheat.
Each map has its own unique challenges and rewards. The map that you choose to explore will depend on your play style and your goals. If you are looking for a challenge, then you should explore the City. If you are looking for resources, then you should explore the Forest or the Lumberyard.
The new map Lumberyard is a great place to find animals to hunt and medicinal herbs to gather. It is also a good place to find potatoes, wheat, and other resources. However, it is a dangerous map, so you should be prepared to fight zombies and other dangers.

Epic Narrative-Driven Survival: Experience a deep story with multiple conclusions based on your moral decisions.
Complex Resource Management: Scavenge for food, water, and medicine while managing your physical and mental health.
Strategic Base Building: Construct and upgrade your shelter to protect yourself from nocturnal raids and environmental hazards.
Tactical Combat & Stealth: Choose your approach—sneak past the horde or engage in high-stakes combat using crafted weaponry.
Diverse NPC Interactions: Meet unique survivors with their own backstories; your interactions will decide who lives and who dies.
Challenging Boss Encounters: Face off against terrifying mutated creatures that require specific strategies to defeat.

You may want to progress the story some before venturing too far outward. You unlock the car at the end of the first chapter, which makes it much shorter to get to buildings further away anyway.
The radio is essentially a trap since it takes an hour (and time is a majorly valuable resource) to boost happiness its decreasing, so when you’re in the red and need it most you only get a marginal gain. Meanwhile the fire mostly just maintains happiness unless you actively stand there doing nothing for an hour (or while cooking). HOWEVER, if you light a fire before listening to the radio, you can usually keep your happiness stat level until you get a double boost at the end, one from the fire and the other from the radio.
[Note: Sometimes this doesn’t work and you’ll see minor declines still while the radio plays (can’t identify why or why not, maybe proximity or maybe vitality), but when it does, you’ll still get double up at the end of radio and fire. ]
If you ARE able to luck into the no-decline listening, then you can actually get red to white by setting the fire for 2 hours (taking 4 pieces of wood) and listen to the radio twice in a row.
The tech tree in the game is really extensive, but you can see the whole thing and plan accordingly. Between the stove, reading table, and manufacturing desk—once you have all three, you can see every combination of technology research it takes to unlock something (shown on reading table) and all the ingredients that would take to craft (listed on manufacturing desk for most, and stove for food/medicine).
Try to make like 4 trips worth of stuff those first days with that tiny backpack. Research will be important eventually, but it is always secondary to supplies. At the start, you can hurt yourself more by spending too much time on research now and expecting to make it up later sleeping in the day. Get off the ground running and collecting stuff fast. Still, that first night you might at least put some time in sewing so you can get started on the next backpack set---but then go to sleep.
You’ll eventually be able to put traps to capture fresh rabbits and rats in parks, but these need time to replenish so don’t over hunt.
The first tiers of traps are practically useless based on lack of notification meaning time to check them, so don’t waste your time on them. The second tier is when traps become useful.
One of the best secrets to success: learning to recognize, and manipulate, the variations in awareness on each variety of zombie. You see their yellow cone of awareness, but they don’t have an infinite line of sight so its worth approaching from directly in front from far away until they start getting an idea you’re there, then backing up.
You’ll go from sneaking past them to knowing when you can hide right behind their backs like Solid Snake, and juking around corners as they turn.
The automatic mode is great for keeping you stealth since it’ll know where zombies are before you see them and switch you to sneaking instead of running, however when caught (or wanting to set a trap) it’s very incredibly helpful switching over to the manual mode after getting out of eyesight (with directional options) since the zombies will lose track of your noise shortly after the point where you switched from running to sneaking.
The game is as much about knowing what to kill as it is about what not to kill. It saves a lot of resources depreciation for everything you don't have to kill.Aside from helping you lose zombies; the safety of a good hiding spot can also really boost your default vitality regeneration rate too.

Honestly didn’t really know what to think of this game at first. As I progressed through the story the ads were a bad sign to start off, but I then used some of the ads for rewards and it payed off by providing some pretty good resources/weapons. I turned off my cellular data and WiFi and to my surprise, the game remained at the same point upon return. I LOVE the fact that this game is essentially an offline game. Being in the military, I don’t always get the best service, so when I find the time to myself to mobile game, I want games that I can play without a connection required. The gameplay is your standard survival, grab these items and make something from them, but you actually have to consider the 24 hr timeframe since the zombies gather in more numbers at night time. The combat system is easy and effective while still challenging due to the different types of zombies. To make the game more challenging, I would consider hiding blueprints or books that “teach” you how to build or make things throughout the looting. This way you don’t get too much up front from the beginning and the player will feel excited/accomplished when they finally find that blueprint they needed. Just please don’t leave that to the RNG gods lol nobody likes those guys. That’s my only “advice” if you can call it that, otherwise fantastic game and I DEFINITELY will be purchasing the full version, which is a great price at $4.99! Great work guys and keep it up!
The game is very good but if the developers could provide a refrigerator so that we could store the food items for longer. Sleeping till dawn, Listening music to improve mood and others decrease hunger rate and so that these events happen within lot of hours the food starts get spoiling. So it should be provided.
just started and on ch2. always wanted to give this a go but for some reason never downloaded it. so glad that I did. perfect game for me so far .yes, many ads and are annoying but the game makes up for it. happily would pay to remove ads.
This game is extremely difficult, but very very interactive!!! You can trade with other people for resources, and even manufacture your own weaponry to fight against the zombies, and the storyline is also very interesting, and over 3 different endings, Overall i would recommend this game to people who seek a game like this, and if there were only 10 stars, would have done it!
Delivery From the Pain:Survive pushes the character into a post-apocalyptic world. Here, players need to survive in the zombie world. The hideous things you often see in movies are nothing compared to your opponents in this game. They are extremely agile and powerful. Players need to have skillful shooting skills and great tactics. If it is simply shooting, players will definitely not be able to survive 1 level. But don’t worry too much; you will still meet living people on this map. Let’s overcome the challenges with them and survive to the end.
Size:354.46MB Version:1.0.9923.66
Requirements:Android Votes:96
Package Name:com.HuaYiGame.DeliveryFromThePain.GooglePlay Signature:9075a66f1c5413e8eb253842a174bca0
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